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        <title>Lowyat.NET: Latest topics by aishinono</title>
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        <link>http://forum.lowyat.net/</link>
        <lastBuildDate>Mon, 22 Jun 2026 05:18:17 +0800</lastBuildDate>
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            <title>Taxes on Malaysian game developers</title>
            <link>http://forum.lowyat.net/topic/4746967</link>
            <description>Hi all,&lt;br /&gt;&lt;br /&gt;I don&amp;#39;t frequent this forum, so please forgive me ya.&lt;br /&gt;&lt;br /&gt;So I&amp;#39;m making a platformer game, with a theme of which I&amp;#39;m sure nobody has done before. But that&amp;#39;s not my question. My question is about income reduction, as in how much I&amp;#39;ll actually be getting after all the taxes.&lt;br /&gt;&lt;br /&gt;According to here, steam income will also be taxed. &lt;a href='https://gamehubs.com/article.php?id=steam-to-be-taxed-in-malaysia-in-2020-but-what-does-it-mean' target='_blank'&gt;https://gamehubs.com/article.php?id=steam-t...at-does-it-mean&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;So it seems to be something like this:&lt;br /&gt;&lt;br /&gt;Steam Cut = 30%&lt;br /&gt;US Withholding Tax = 30%&lt;br /&gt;Malaysian Online Services Tax = ?&lt;br /&gt;&lt;br /&gt;This makes my income to be &amp;lt;= 40%&lt;br /&gt;&lt;br /&gt;So if I sell a game at &amp;#036;10, I&amp;#39;ll only get less than &amp;#036;4 for each copy sold. And this is assuming players buy the game. If the development budget is &amp;#036;4000, I&amp;#39;ll need to sell 1000 copies just to almost break even, which is hard for an indie.&lt;br /&gt;&lt;br /&gt;This is too little. 40% is barely able to pay off the wages of people working on the product. According to here, &lt;a href='https://www.pcgamer.com/gdcs-realistic-talk-about-game-sales-on-steam-paints-a-grim-picture/' target='_blank'&gt;https://www.pcgamer.com/gdcs-realistic-talk...a-grim-picture/&lt;/a&gt; , indies average at 2000 copies, but I am not confident my game can even reach that.&lt;br /&gt;&lt;br /&gt;As for the US Withholding Tax, there is no going around it. If you go indie on Amazon, Smashwords or Steam, you will lose that 30%. Although it says &amp;#39;withholding&amp;#39;, which should&amp;#39;ve meant they&amp;#39;re just keeping it for a while, it doesn&amp;#39;t mean that at all. Once the US takes the 30% from you, unless you&amp;#39;re a US citizen or registered in US, you will never get that 30% back. I have never been able to take back any amount from the stuff withheld from my book sales on Amazon.&lt;br /&gt;&lt;br /&gt;So is there any Malaysian game dev, people in the know or just very smart people here? Is there a way that I can go around these income reductions? Perhaps there&amp;#39;s a way to stop giving money to the US to prevent them from bombing brown people with my money?&lt;br /&gt;&lt;br /&gt;I know I can just sell it on other platforms such as patreon, paypal or GOG, but GOG is extremely selective of indies and patreon and paypal don&amp;#39;t have the market presence of Steam.&lt;br /&gt;&lt;br /&gt;Also, please don&amp;#39;t go politics, ya.</description>
            <author>aishinono</author>
            <category>Gamers Hideout</category>
            <pubDate>Mon, 04 Mar 2019 04:43:01 +0800</pubDate>
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