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        <title>Lowyat.NET: Latest topics by crashtec</title>
        <description></description>
        <link>http://forum.lowyat.net/</link>
        <lastBuildDate>Mon, 08 Jun 2026 08:38:12 +0800</lastBuildDate>
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            <title>[SOLD] Nexus 9 (32G LTE Black) Negotiable</title>
            <link>http://forum.lowyat.net/topic/3568924</link>
            <description>Hi all, thanks for the interest but this unit has been sold &lt;!--emo&amp;:)--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /&gt;&lt;!--endemo--&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Item(s):&lt;/b&gt; 1x HTC Nexus 9 32Gb LTE Black&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Package includes:&lt;/b&gt; Full Standard Package - Charger, Cable, Tablet, also includes additional 32gb SD Card.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Price:&lt;/b&gt; RM1500 (Negotiable)&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Warranty:&lt;/b&gt; 2 Years (Began Feb 2015)&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Dealing method:&lt;/b&gt; COD/Delivery - COD Delivery prefered. &lt;br /&gt;&lt;br /&gt;&lt;b&gt;Location of seller:&lt;/b&gt; Kelana Jaya/PJ/Damansara&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Contact method/details:&lt;/b&gt; WhatsApp (012-3919876)&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Age of item:&lt;/b&gt; 2-3 Months (purchased in Feb 2015)&lt;br /&gt;&lt;br /&gt;---&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Item(s) conditions:&lt;/b&gt; Perfect/Pristine, New.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Picture:&lt;/b&gt; [attachmentid=4435241][attachmentid=4435242]&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Reason for sale:&lt;/b&gt; Barely Used, need money.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Hi all, thanks for the interest but this unit has been sold &lt;!--emo&amp;:)--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /&gt;&lt;!--endemo--&gt;</description>
            <author>crashtec</author>
            <category>Tablets Garage Sales</category>
            <pubDate>Mon, 04 May 2015 14:44:03 +0800</pubDate>
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            <title>Blitzone&amp;#39;s Weekly Blitz</title>
            <link>http://forum.lowyat.net/topic/1971303</link>
            <description>&lt;a href='http://forum.lowyat.net/topic/1971301' target='_blank'&gt;http://forum.lowyat.net/topic/1971301&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;To not make a double post, click the link for the original post in the Counter-Strike forum.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;</description>
            <author>crashtec</author>
            <category>Competitive Gaming</category>
            <pubDate>Mon, 25 Jul 2011 04:38:20 +0800</pubDate>
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            <title>Blitzone&amp;#39;s Weekly Blitz</title>
            <link>http://forum.lowyat.net/topic/1971301</link>
            <description>[attachmentid=2348877]&lt;br /&gt;&lt;span style='font-size:14pt;line-height:100%'&gt;&lt;b&gt;&lt;span style='color:red'&gt;Blitzone&amp;#39;s Weekly Blitz is back&amp;#33;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Now with 100% more prizes and a grand prize of an Ipad2&amp;#33;&lt;br /&gt;&lt;br /&gt;This time its CS DeathMatch&amp;#33;&lt;br /&gt;&lt;br /&gt;Starting August, &lt;span style='font-size:14pt;line-height:100%'&gt;&lt;b&gt;Blitzone Damansara Jaya&lt;/b&gt;&lt;/span&gt; will be having the Weekly Blitz, a short, tiny and fun event for Blitzone patrons in the Damansara Jaya Branch. &lt;br /&gt;&lt;br /&gt;How do i begin?&lt;br /&gt;&lt;br /&gt;1. Log in to any Blitzone Damansara Jaya PC.&lt;br /&gt;2. Join the Blitzone CS Server.&lt;br /&gt;3. Wait for the Weekly Blitz announcement within the server (every Wednesday between 8-11pm, Starting August) &lt;br /&gt;4. Register your details at the counter.&lt;br /&gt;5. Beat the cr*p out of your competitors.&lt;br /&gt;6. Take home your prize and show it off to your friends.&lt;br /&gt;&lt;br /&gt;What about the iPad 2?&lt;br /&gt;&lt;br /&gt;The winners of each week(1 player each week, 16 total) will face off in a final showdown in November to stand a chance to win the iPad 2. &lt;br /&gt;1. Slots are non-transferable.&lt;br /&gt;2. Winners may not win again, however they are free to annoy the rest of the competitors. &lt;br /&gt;3. There are no predefined maps, the administrator will choose the map and announce if the game is live. &lt;br /&gt;4. You may murder the admin in game but don&amp;#39;t touch him/her outside the game. &lt;br /&gt;5. No registration fee is required, however you need to be a patron of Blitzone during the period of the contest.&lt;br /&gt;6. Winners will need to provide some personal information to qualify for the iPad 2.&lt;br /&gt;7. No Hacking, Cheating or beating other contestants up.&lt;br /&gt;8. No Bug abuses.&lt;br /&gt;9. Other than that, you&amp;#39;re free to do what you want &lt;!--emo&amp;:)--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /&gt;&lt;!--endemo--&gt;</description>
            <author>crashtec</author>
            <category>Gamers Hideout</category>
            <pubDate>Mon, 25 Jul 2011 04:31:36 +0800</pubDate>
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            <title>Blitzone Weekly Blitz&amp;#33;</title>
            <link>http://forum.lowyat.net/topic/1893826</link>
            <description>[attachmentid=2237022]&lt;br /&gt;Good news guys. We know how lonely COD:Bops has been, particularly in this server so i have some news for you.&lt;br /&gt;&lt;br /&gt;CONTEST DETAILS:&lt;br /&gt;&lt;br /&gt;Contest Begins : EVERY WEDNESDAY STARTING JUNE 1st 2011 (for 4 consecutive weeks) &lt;br /&gt;Prizes May be upgraded depending on response&lt;br /&gt;&lt;br /&gt;TERMS AND CONDITIONS:&lt;br /&gt;&lt;br /&gt;1. Participants must participate from within Blitzone Damansara Jaya in order to win the product.&lt;br /&gt;2. Winners from previous weeks are not allowed to win again in the coming weeks.&lt;br /&gt;3. In-game rules change weekly for the fun of it and participants are expected to comply.&lt;br /&gt;4. No participation fees needed however players are required to be logged in to play(standard Blitzone charges apply)&lt;br /&gt;5. The contest may begin at anytime between 8-11pm - whereby an organizer will be within the servers announcing the event. &lt;br /&gt;6. Further instructions will be given within the game and out of the game prior to the contest.&lt;br /&gt;7. Basic information will be required from the players as a form of registration during the day(s) of the contest.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;GAME RULES/CONDITIONS:&lt;br /&gt;&lt;br /&gt;1. You may use your own accounts to play if you have one. If you don&amp;#39;t, blitzone&amp;#39;s available accounts will be used: subject to first come first serve basis.&lt;br /&gt;2. Game rules are stated on the day itself within the server and outside by the organizer.&lt;br /&gt;3. Phantom players may exist, these players are not contested, they are merely there to feed/kill you. The highest scoring/kills by a non-phantom player will be considered to be the contest winner.&lt;br /&gt;4. Game modes vary and will only be announced prior to the contest.&lt;br /&gt;5. The ORGANIZER will be within the game, annoying the hell out of you. So BEWARE. He can&amp;#39;t win though. &lt;br /&gt;&lt;br /&gt;FAIRPLAY &amp;amp; CHEATING:&lt;br /&gt;&lt;br /&gt;DO NOT:&lt;br /&gt;1. Hack, please. Thats like.. not cool.&lt;br /&gt;2. Provide False information. OR i&amp;#39;ll take the prize and give it to some hot girl. &lt;br /&gt;3. Impersonate the admin. You cant win anyway. &lt;br /&gt;4. RUN AWAY FROM BLITZONE IF YOU LOSE AND NOT PAY. No body likes sore losers especially those who don&amp;#39;t pay.&lt;br /&gt;&lt;br /&gt;DO:&lt;br /&gt;1. Form alliances if you want. It&amp;#39;s not illegal.&lt;br /&gt;2. Scream like a little girl if the admin is attempting to knife you.&lt;br /&gt;3. Have a pleasant time and enjoy the day, even if you know you can&amp;#39;t win.&lt;br /&gt;4. Pay for you login when you are going to leave.&lt;br /&gt;&lt;br /&gt;OTHER INFORMATION CAN BE FOUND IN THE ATTACHED PICTURE</description>
            <author>crashtec</author>
            <category>Call of Duty</category>
            <pubDate>Thu, 26 May 2011 18:20:57 +0800</pubDate>
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            <title>Blitzone BlackOps Server</title>
            <link>http://forum.lowyat.net/topic/1817036</link>
            <description>Blitzone now has its very own Blackops Server.&lt;br /&gt;&lt;br /&gt;</description>
            <author>crashtec</author>
            <category>Call of Duty</category>
            <pubDate>Fri, 01 Apr 2011 15:02:20 +0800</pubDate>
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            <title>Starcraft 2 Contributing to Japan Relief</title>
            <link>http://forum.lowyat.net/topic/1796345</link>
            <description>Ladies and Gents,&lt;br /&gt;&lt;br /&gt;Please Visit for latest updates on the situation and funds &amp;amp; also see the latest designs.&lt;br /&gt;&lt;a href='http://www.mercycorps.org/fundraising/brianchanwengonn' target='_blank'&gt;http://www.mercycorps.org/fundraising/brianchanwengonn&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Make a difference, by yourself or with us. &lt;br /&gt;&lt;br /&gt;Thank you.&lt;br /&gt;&lt;br /&gt;Regards,&lt;br /&gt;Brian&lt;br /&gt;ESP Crossfire Team, Malaysia&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;</description>
            <author>crashtec</author>
            <category>StarCraft</category>
            <pubDate>Fri, 18 Mar 2011 00:51:00 +0800</pubDate>
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            <title>Contribute in aid of Japan</title>
            <link>http://forum.lowyat.net/topic/1796338</link>
            <description>Ladies and Gents,&lt;br /&gt;&lt;br /&gt;As a method to aid our brethren in Japan, my team and i (ESP Crossfire) have decided to pool our efforts and skill to help provide some donations to them. &lt;br /&gt;&lt;br /&gt;Over the past year, ESP Crossfire and VitaNova have been aiding and promoting the Call of Duty Promod community - running tournaments, leagues and as much as possible, events for our neighboring countries. &lt;br /&gt;&lt;br /&gt;If you would like to know more about our community, company and members, you may visit our facebook page &lt;br /&gt;&lt;a href='http://www.facebook.com/group.php?gid=118033298214811&amp;v=wall' target='_blank'&gt;Crossfire Malaysia&lt;/a&gt; &lt;br /&gt;&amp;amp;&lt;br /&gt;&lt;a href='http://www.facebook.com/pages/ESP-Crossfire-Malaysia/188242057852580' target='_blank'&gt;ESP Crossfire Fan Page&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;We are currently selling merchandise for our partners in VitaNova Europe - a community run team that also aids in development of promod. Proceeds from purchases will go to aid Japan via :&lt;br /&gt;&lt;br /&gt;1. MercyCorps.org&lt;br /&gt;2. Google&amp;#39;s crisis aid&lt;br /&gt;&lt;br /&gt;This is what we are currently selling to aid them. These products were meant for COD4 players supporting VITANOVA (www.thevitanova.org) for sponsoring servers and tournaments, but we&amp;#39;ve changed that direction a bit to support Japan&amp;#39;s relief efforts.&lt;br /&gt;&lt;a href='http://www.facebook.com/photo.php?fbid=392029064604&amp;set=o.118033298214811&amp;theater' target='_blank'&gt;Design Photos&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;They are gonna cost RM80.00&lt;br /&gt;&lt;br /&gt;What does this entail - RM 50 cost, RM 30 Profit&lt;br /&gt;&lt;br /&gt;RM 20 goes to Japan Relief efforts via Mercycorps.org or Google. &lt;br /&gt;RM 10 is profit for the community server (since we may be losing it soon)&lt;br /&gt;&lt;br /&gt;More merchandise may be coming soon.&lt;br /&gt;&lt;br /&gt;You may order via sending me a message on facebook with your size. I&amp;#39;ll send the order once i&amp;#39;ve hit at least 30 orders and i&amp;#39;ll QC and send them to where ever you are. &lt;br /&gt;&lt;br /&gt;Postal costs is not included in the RM 80 and will be separate. This is one way to Help JAPAN and our community, if you feel that you want to support them directly, go on and head over to MERCYCORPS.ORG or go through google&amp;#39;s disaster aid and send them donations. &lt;br /&gt;&lt;br /&gt;Make a difference, by yourself or with us. &lt;br /&gt;&lt;br /&gt;Thank you.&lt;br /&gt;&lt;br /&gt;Regards,&lt;br /&gt;Brian&lt;br /&gt;ESP Crossfire Team, Malaysia&lt;br /&gt;&lt;br /&gt;PS: Again, if you want to support japan directly, click the link on my signature for MercyCorp.org. Thank you.&lt;br /&gt;&lt;br /&gt;PM me if you&amp;#39;re interested in the merchandise or look for me via Facebook in Crossfire Malaysia&amp;#39;s facebook page.</description>
            <author>crashtec</author>
            <category>Call of Duty</category>
            <pubDate>Fri, 18 Mar 2011 00:46:12 +0800</pubDate>
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            <title>Starcraft 2 - SEA where you at?</title>
            <link>http://forum.lowyat.net/topic/1773915</link>
            <description>Save your community&amp;#33; &lt;br /&gt;Go GO&amp;#33;&lt;br /&gt;&lt;br /&gt;Anyway, instead of double posting, do go there and vote + comment. &lt;br /&gt;&lt;br /&gt;&lt;a href='http://forum.lowyat.net/topic/1773764' target='_blank'&gt;http://forum.lowyat.net/topic/1773764&lt;/a&gt;&lt;br /&gt;</description>
            <author>crashtec</author>
            <category>StarCraft</category>
            <pubDate>Tue, 01 Mar 2011 19:22:29 +0800</pubDate>
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            <title>Starcraft 2 - SEA where you at?</title>
            <link>http://forum.lowyat.net/topic/1773764</link>
            <description>A simple question to all SC2 Competitive players in SEA/Malaysia.&lt;br /&gt;&lt;br /&gt;Are you still around? Because if you are, there will be a tournament for you. You want it to happen, i will make it happen, but you have to be part of it. &lt;br /&gt;A 1 man party is boring.&lt;br /&gt;&lt;br /&gt;Post here if you still play or want to join a tournament and someone will be willing to spend some money to give you prizes.&lt;br /&gt;The idea will be to have multiple pre-lims with small prizes and a grand final to pit the best against the best in the course of 3-4 months. &lt;br /&gt;&lt;br /&gt;Starting from April onwards, there will be a tournament monthly with a grand final totaling up to RM 5000 - 10000, BUT that will depend on your response here. &lt;br /&gt;&lt;br /&gt;Good luck, spread this around, get feedback and ill give more details. &lt;br /&gt;&lt;br /&gt;Stay tuned.&lt;br /&gt;&lt;br /&gt;ESP Crossfire Team,&lt;br /&gt;Brian</description>
            <author>crashtec</author>
            <category>Competitive Gaming</category>
            <pubDate>Tue, 01 Mar 2011 17:39:57 +0800</pubDate>
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            <title>The Only SEA player in the top 100</title>
            <link>http://forum.lowyat.net/topic/1577194</link>
            <description>&lt;a href='http://sc2ranks.com/sea/67904/Renson' target='_blank'&gt;http://sc2ranks.com/sea/67904/Renson&lt;/a&gt;&lt;br /&gt; &lt;!--emo&amp;:clap:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/rclxms.gif' border='0' style='vertical-align:middle' alt='rclxms.gif' /&gt;&lt;!--endemo--&gt;  &lt;!--emo&amp;:clap:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/rclxms.gif' border='0' style='vertical-align:middle' alt='rclxms.gif' /&gt;&lt;!--endemo--&gt;  &lt;!--emo&amp;:clap:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/rclxms.gif' border='0' style='vertical-align:middle' alt='rclxms.gif' /&gt;&lt;!--endemo--&gt;  &lt;!--emo&amp;:clap:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/rclxms.gif' border='0' style='vertical-align:middle' alt='rclxms.gif' /&gt;&lt;!--endemo--&gt;  &lt;!--emo&amp;:clap:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/rclxms.gif' border='0' style='vertical-align:middle' alt='rclxms.gif' /&gt;&lt;!--endemo--&gt; &lt;br /&gt;&lt;br /&gt;I applaud you, like a toss.&lt;br /&gt;&lt;br /&gt;im like ranked 11,000 or something. HAHAHA</description>
            <author>crashtec</author>
            <category>StarCraft</category>
            <pubDate>Mon, 27 Sep 2010 05:40:07 +0800</pubDate>
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            <title>Starcraft 2 Tournament</title>
            <link>http://forum.lowyat.net/topic/1548451</link>
            <description>Alright Men,&lt;br /&gt;&lt;br /&gt;There will be a Starcraft 2 tournament to be hosted by Blitzone Cybercafe scheduled in October 2010.&lt;br /&gt;&lt;br /&gt;Venue : Blitzone Damansara Jaya&lt;br /&gt;Time &amp;amp; Date : TBA (October)&lt;br /&gt;Prizes : TBA&lt;br /&gt;&lt;br /&gt;Format : &lt;br /&gt;&lt;br /&gt;1 Vs 1&lt;br /&gt;2 Vs 2 &lt;br /&gt;&lt;br /&gt;Nationality Restrictions : None&lt;br /&gt;Rules &amp;amp; Regulations : TBA&lt;br /&gt;&lt;br /&gt;Blitzone Computers are to be upgraded for the event, so don&amp;#39;t worry about that. &lt;br /&gt;We are limiting the tournament to 1v1 and 2v2 to avoid any possible lag issues playing on LAN (there have been some issues prior to this) &lt;br /&gt;&lt;br /&gt;Maps List will be out soon.&lt;br /&gt;&lt;br /&gt;Regards to you all.&lt;br /&gt;&lt;br /&gt;I will keep you posted. &lt;br /&gt;</description>
            <author>crashtec</author>
            <category>StarCraft</category>
            <pubDate>Thu, 02 Sep 2010 17:12:08 +0800</pubDate>
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            <title>Gamers, Organizers &amp;amp; Participants Survey</title>
            <link>http://forum.lowyat.net/topic/1391452</link>
            <description>&lt;b&gt;What are the challenges you face as an organizer, tournament director or Admin?&lt;br /&gt;&lt;br /&gt;How long does it take to normally plan out an event, in 3 scales, Small, Medium &amp;amp; Large?&lt;br /&gt;&lt;br /&gt;If there was a software or website to ease these problems, what would be the appropriate sum you would gladly pay for such services?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Anyway, as part of a survey im doing, i would like as many people to answer these 3 very important questions. There is a reason behind this, simply because i might be helping build a system for admins/tournament directors to streamline loads of work. It is a system that focuses on easing administrative duties while also enabling easy information sharing between writers, organizers, gamers, companies, sponsors and organizations.&lt;br /&gt;&lt;br /&gt;I won&amp;#39;t reveal what im planning as of now, since its pretty vague, but i want to point out that this may help the gaming industry and would-be organizers, students or teams that find organizing these events cumbersome or hard. The service we&amp;#39;re trying to build should cost no more than RM 20-30 per event to use, allowing registration, bracket creation and updates all through a single website.  &lt;br /&gt;&lt;br /&gt;The idea is to allow more organizers to step up and start running their own events because of this system. Competition is good, even on the organizational level of events - it forces teams to be sharper and produces higher quality events. &lt;br /&gt;&lt;br /&gt;The website/system will also be a hub of information for ALL competitive games and will link to ALL companies that are within the gaming industry locally and hopefully globally. The idea of the site isn&amp;#39;t to compete with the rest of the current industry leaders, but to put them altogether in one location for non-gamers/spectators to visit. &lt;br /&gt;&lt;br /&gt;These questions have also been posted to EU COD4 organizers, which have more experience in such details and now im asking for your feedback on this matter.&lt;br /&gt;&lt;br /&gt;Regards,&lt;br /&gt;&lt;br /&gt;Brian&lt;br /&gt;Electronic Sport Professionals Sdn Bhd</description>
            <author>crashtec</author>
            <category>Competitive Gaming</category>
            <pubDate>Thu, 15 Apr 2010 02:07:15 +0800</pubDate>
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            <title>Crossfire Malaysia</title>
            <link>http://forum.lowyat.net/topic/1368914</link>
            <description>Hey guys, &lt;br /&gt;&lt;br /&gt;Ready up for some events for COD4 in the coming month. Although these are still in planning and may or may not be on time as per listed below, do check back here or www.crossfire.my (When its gorram ready :/) for more information on upcoming events. &lt;br /&gt;&lt;br /&gt;These are events run by the local Crossfire team under the VitaNova initiative, so if you like what happened at CIC7, be sure to support us&amp;#33; &lt;!--emo&amp;:)--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /&gt;&lt;!--endemo--&gt;&lt;br /&gt;&lt;br /&gt;Crossfire (MY) Tier 3 Challenge&lt;br /&gt;End of April&lt;br /&gt;Prizepot : Trigger&lt;br /&gt;Format : Group Stage Double Elim &lt;br /&gt;&lt;br /&gt;Crossfire Online Cup (MY) Tier 1 &amp;amp; Tier 2 &lt;br /&gt;End of April&lt;br /&gt;Prizepot : Trigger&lt;br /&gt;Team Limit : 8&lt;br /&gt;Format : Double Elim&lt;br /&gt;&lt;br /&gt;Unconfirmed LAN in May&lt;br /&gt;Prizepot : Trigger + Sponsor&lt;br /&gt;currently under negotiation&lt;br /&gt;Format : Group Stage Double Elim&lt;br /&gt;&lt;br /&gt;Unconfirmed LAN in June&lt;br /&gt;Prizepot : Trigger&lt;br /&gt;currently under negotiation&lt;br /&gt;Format : Group Stage Double Elim&lt;br /&gt;&lt;br /&gt;Unconfirmed Tiered Duel in June&lt;br /&gt;Prizepot : Trigger&lt;br /&gt;currently under planning&lt;br /&gt;Format : 1v1 Weapons free&lt;br /&gt;&lt;br /&gt;Unconfirmed Tiered Doubles in June&lt;br /&gt;Prizepot : Trigger&lt;br /&gt;currently under planning&lt;br /&gt;Format : 2v2 Weapons free&lt;br /&gt;&lt;br /&gt;Unconfirmed LAN in July&lt;br /&gt;Prizepot : Sponsored&lt;br /&gt;currently under planning&lt;br /&gt;Format : Double Elim&lt;br /&gt;&lt;br /&gt;</description>
            <author>crashtec</author>
            <category>Call of Duty</category>
            <pubDate>Fri, 26 Mar 2010 04:48:20 +0800</pubDate>
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            <title>Mini COD4 Event</title>
            <link>http://forum.lowyat.net/topic/1237474</link>
            <description>Venue :- Bess Computer Sdn Bhd&lt;br /&gt;Address :- Lot F-17, 1st floor Nineteen Digital Mall, USJ19 Subang&lt;br /&gt;Date : - 28 &amp;amp; 29 Nov (Sat &amp;amp; Sun)&lt;br /&gt;Event type : Promotion roadshow with IT educational talk           &lt;br /&gt; &lt;br /&gt;Event schedule :-&lt;br /&gt;&lt;u&gt;28 Nov&lt;/u&gt;&lt;br /&gt;11am – 12.30 – Coloring contest&lt;br /&gt;1pm – 2 pm – IT talk session 1&lt;br /&gt;2pm – 2.30pm – Prize giving for coloring contest&lt;br /&gt;&lt;b&gt;2.30pm – 4.30pm – Games Challenge: Call of Duty 4-Modern Warfare&lt;/b&gt;&lt;br /&gt;5pm – 6pm – IT talk session 2&lt;br /&gt;6pm – 8pm – Free Game Play&lt;br /&gt; &lt;br /&gt;&lt;u&gt;29 Nov&lt;/u&gt;&lt;br /&gt;&lt;b&gt;10.30am – 1.30pm – Games Challenge – Call of Duty 4- Modern Warfare&lt;/b&gt;&lt;br /&gt;2pm – 3pm – IT Talk Session 1&lt;br /&gt;&lt;b&gt;3.30pm – 5pm – Games Challenge – Call of Duty 4- Modern Warfare&lt;/b&gt;&lt;br /&gt;5.30pm – 6.30pm – IT Talk Session 2&lt;br /&gt;6.30pm – 7pm- Prize giving for games challenge&lt;br /&gt;7.30pm – End&lt;br /&gt; &lt;br /&gt;Game challenge prize:-&lt;br /&gt;1st prize - Sensonic 250 mini dvd player&lt;br /&gt;2nd prize - Canon ip6210d printer&lt;br /&gt;3rd prize - Wireless mouse nb95&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Game Mechanics and Rules : &lt;br /&gt;&lt;br /&gt;1. 4 man free for all group (4 man FFA)&lt;br /&gt;2. Promod - Latest&lt;br /&gt;3. 2 qualifiers per group, finals will be a 4 man brawl with the top 3 scorers declared the winner &lt;!--emo&amp;:)--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /&gt;&lt;!--endemo--&gt;&lt;br /&gt;4. Weapons free, maps as follows - Backlot, Crash, Killhouse&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Note : &lt;br /&gt;This is a promo event which is unrelated to the competitive scene. &lt;br /&gt;I am announcing this on behalf of the organizing company.&lt;br /&gt;If interested, please contact the person below for pre-registration. Walk-ins are accepted &lt;!--emo&amp;:)--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /&gt;&lt;!--endemo--&gt;&lt;br /&gt;&lt;br /&gt;Benjamin Woo @ In2 Marketing&lt;br /&gt;03-27852299&lt;br /&gt;benjamin_woo@in2.com.my&lt;br /&gt;&lt;br /&gt; &lt;!--emo&amp;:thumbs:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/thumbup.gif' border='0' style='vertical-align:middle' alt='thumbup.gif' /&gt;&lt;!--endemo--&gt;</description>
            <author>crashtec</author>
            <category>Call of Duty</category>
            <pubDate>Tue, 24 Nov 2009 02:55:38 +0800</pubDate>
        </item>
        <item>
            <title>The Gaming Industry&amp;#39;s Direction 2009-2013</title>
            <link>http://forum.lowyat.net/topic/1199502</link>
            <description>Zandog posted this in the Operation Flashpoint server. They as you all know got screwed out of their clan servers as well.&lt;br /&gt;&lt;br /&gt;&amp;quot;This seems to have begun with a serious look at what World of Warcraft has done to thwart piracy and maintain a consistent network. Delivering high quality content and controlling every aspect of it&amp;#39;s intellectual properties, Battlenet is reborn as a beginning stage of that uniformity. I realize there are have been games before WoW to do network play but none that have done it to this degree of total game support and control, also none with so much profitability. Now all Blizzard games will be directly tied into the Battlenet system for purchase, updates and content control, preventing piracy and cheating.&lt;br /&gt;&lt;br /&gt;This really began to take notice year before last at the now, PC Gaming Alliance&amp;#39;s annual game industry meetings where Blizzard spoke about this concept. New models of gaming were talked about, but none really hit home well like content delivery systems like Steam and network management like Battlenet&amp;#39;s new system. You see other developers and publishers following suite with test networks, offering free online gaming content delivery and management from companies like Id software and the Quake Live Network, EA&amp;#39;s Battlefield Heroes test bed and Game Campus with a host of free games to name a few. There are a host of networks being tested like this across the net that people don&amp;#39;t think about as more than just a free game online or a way to get content to the customer like Steam.&lt;br /&gt;&lt;br /&gt;At the PC Gaming Alliance&amp;#39;s annual game industry meetings there were closed door discussions on how cutting the middle man out by doing away with packaging and store marketing all together by 2013 would boost this profitability exponentially. It&amp;#39;s confirmed that about 40% of the gaming industry has a plan in place to shift to this content delivery and management package. It&amp;#39;s estimated that by then, 80% of the gaming industry will be internet content delivery ready and be managed solely by 30%+ of the market. Steam would be a good example who owns about 35% of all games delivered over the internet. I could go on about my point, but I think you guys get it pretty well.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;CM not releasing dedicated server files, then Infinity Ward announcing that Modern Warfare 2 would not have dedicated server files, instead being hosted on a developer controlled network, and the rumor mill saying EA will unveil their gaming network with the release of Battlefield 3. Expect this kind of thing to happen and there are three major groups of folks you can thank for this plan in the industry. Piracy, with it&amp;#39;s untamed and uncontrollable distribution of stolen game software. Server providers with unregulated, highly saturated hosting and destabilizing user control over developer content. (Dedicated servers) and the middle man with high priced packaging, marketing and shipping to retail that over 40% of the gross profit from game titles is lost to.&lt;br /&gt;&lt;br /&gt;So you ask why CM did what they did? I don&amp;#39;t know, because if they are doing any of these things, they aren&amp;#39;t doing it the right way. But only time will tell and I wouldn&amp;#39;t call it the death of PC gaming, I&amp;#39;d call it taking back control of the industry and hobby they provide us. It&amp;#39;s scary to think I&amp;#39;m paying for something I can&amp;#39;t control, but I guess I do that anyway when I pay my taxes. &amp;quot;&lt;br /&gt;&lt;br /&gt;[ESP]. Death says &amp;quot;IWNet is a BattleNet 2 Prototype. The same system, if successful, to be used with Starcraft II, Diablo 3 and all future Activision &amp;amp; Blizzard games. The popularity of this system will further increase with the success of current systems such as Games For Windows Live being implemented in almost all games, together with Valve&amp;#39;s Steam system. This move was inevitable as you noticed a huge number of developers losing out in sales and merging with companies and publishers such as EA and Activision to improve their sales.&lt;br /&gt;&lt;br /&gt;You now also know why Starcraft 2 initially announced NO LAN SUPPORT and then pushed its release back. &lt;br /&gt;&lt;br /&gt;Like Zandog mentioned, it isn&amp;#39;t something new. We&amp;#39;ve seen the signs as far as early 2000&amp;#39;s with the implementation of server based authentication. Games like HEROES OF NEWERTH is already using a similar system, although they are client server based, their LAN play will require online verification. The good news is, you might see DRMs go obsolete, protecting your purchase and reducing the cost of original games.&lt;br /&gt;&lt;br /&gt;Companies like local distributors will eventually suffer, as they will also go obsolete with this new system. We&amp;#39;re lucky that Asia has so many languages that they will likely not remove Asian distributors in hopes to penetrate the market further. &lt;br /&gt;&lt;br /&gt;But by removing the middlemen, they gain tremendous profit and the end-users get a chance to get cheaper software, from a whooping RM 290 per game to a possible low of RM 80 per game or less. &lt;br /&gt;&lt;br /&gt;This move was first initiated by Blizzard&amp;#39;s BattleNet, and you will see similar systems such as THQ&amp;#39;s match making system (Implemented in Company of Heroes: Opposing Fronts) merged with Heroes of Newerth&amp;#39;s verification system as a new trend starting next year.&lt;br /&gt;&lt;br /&gt;From 2009 to 2013 (2012 supposedly the end of the world) you will probably see a decline in LAN games, LAN cafe&amp;#39;s, LAN support for games and also LAN based tournaments. However, this doesnt mean the end of the gaming industry. It just means that the industry will be heading towards a highly supported and combined infrastructure, which in the long run will benefit the end users. Value of games will also increase, piracy will also increase. But unlike before, pirates will be a step behind, simply because they wont what companies like Activision have. &lt;br /&gt;&lt;br /&gt;Games will be service oriented rather than retail sales. Your community development ideas of the past will be put to use here.&lt;br /&gt;&lt;br /&gt;How will cybercafe&amp;#39;s do? Larger cafe&amp;#39;s will actually benefit from this. By announcing such a system, CC&amp;#39;s dont have to pay for licenses, but rather a 1 time off purchase of the game. Infrastructure wise, Malaysia isnt ready, simply because that&amp;#39;s a monopoly. &lt;br /&gt;&lt;br /&gt;End users or cc customers will eventually pay for the service to play these games, which will still be highly popular in my opinion. In the end, if online stats worry you as a CC customer, you&amp;#39;ll eventually get your own, thus increasing their sales even further while filling your thirst for account independence.&lt;br /&gt;&lt;br /&gt;All this, will be the future. I just hope i can still have my Lan parties &amp;quot; &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;</description>
            <author>crashtec</author>
            <category>Call of Duty</category>
            <pubDate>Mon, 19 Oct 2009 22:53:14 +0800</pubDate>
        </item>
        <item>
            <title>The Gaming Industry&amp;#39;s Direction 2009 - 2013</title>
            <link>http://forum.lowyat.net/topic/1198991</link>
            <description>Zandog posted this in the Operation Flashpoint server. They as you all know got screwed out of their clan servers as well.&lt;br /&gt;&lt;br /&gt;&amp;quot;This seems to have begun with a serious look at what World of Warcraft has done to thwart piracy and maintain a consistent network. Delivering high quality content and controlling every aspect of it&amp;#39;s intellectual properties, Battlenet is reborn as a beginning stage of that uniformity. I realize there are have been games before WoW to do network play but none that have done it to this degree of total game support and control, also none with so much profitability. Now all Blizzard games will be directly tied into the Battlenet system for purchase, updates and content control, preventing piracy and cheating.&lt;br /&gt;&lt;br /&gt;This really began to take notice year before last at the now, PC Gaming Alliance&amp;#39;s annual game industry meetings where Blizzard spoke about this concept. New models of gaming were talked about, but none really hit home well like content delivery systems like Steam and network management like Battlenet&amp;#39;s new system. You see other developers and publishers following suite with test networks, offering free online gaming content delivery and management from companies like Id software and the Quake Live Network, EA&amp;#39;s Battlefield Heroes test bed and Game Campus with a host of free games to name a few. There are a host of networks being tested like this across the net that people don&amp;#39;t think about as more than just a free game online or a way to get content to the customer like Steam.&lt;br /&gt;&lt;br /&gt;At the PC Gaming Alliance&amp;#39;s annual game industry meetings there were closed door discussions on how cutting the middle man out by doing away with packaging and store marketing all together by 2013 would boost this profitability exponentially. It&amp;#39;s confirmed that about 40% of the gaming industry has a plan in place to shift to this content delivery and management package. It&amp;#39;s estimated that by then, 80% of the gaming industry will be internet content delivery ready and be managed solely by 30%+ of the market. Steam would be a good example who owns about 35% of all games delivered over the internet. I could go on about my point, but I think you guys get it pretty well.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;CM not releasing dedicated server files, then Infinity Ward announcing that Modern Warfare 2 would not have dedicated server files, instead being hosted on a developer controlled network, and the rumor mill saying EA will unveil their gaming network with the release of Battlefield 3. Expect this kind of thing to happen and there are three major groups of folks you can thank for this plan in the industry. Piracy, with it&amp;#39;s untamed and uncontrollable distribution of stolen game software. Server providers with unregulated, highly saturated hosting and destabilizing user control over developer content. (Dedicated servers) and the middle man with high priced packaging, marketing and shipping to retail that over 40% of the gross profit from game titles is lost to.&lt;br /&gt;&lt;br /&gt;So you ask why CM did what they did? I don&amp;#39;t know, because if they are doing any of these things, they aren&amp;#39;t doing it the right way. But only time will tell and I wouldn&amp;#39;t call it the death of PC gaming, I&amp;#39;d call it taking back control of the industry and hobby they provide us. It&amp;#39;s scary to think I&amp;#39;m paying for something I can&amp;#39;t control, but I guess I do that anyway when I pay my taxes. &amp;quot;&lt;br /&gt;&lt;br /&gt;[ESP]. Death says &amp;quot;IWNet is a BattleNet 2 Prototype. The same system, if successful, to be used with Starcraft II, Diablo 3 and all future Activision &amp;amp; Blizzard games. The popularity of this system will further increase with the success of current systems such as Games For Windows Live being implemented in almost all games, together with Valve&amp;#39;s Steam system. This move was inevitable as you noticed a huge number of developers losing out in sales and merging with companies and publishers such as EA and Activision to improve their sales.&lt;br /&gt;&lt;br /&gt;You now also know why Starcraft 2 initially announced NO LAN SUPPORT and then pushed its release back.  &lt;br /&gt;&lt;br /&gt;Like Zandog mentioned, it isn&amp;#39;t something new. We&amp;#39;ve seen the signs as far as early 2000&amp;#39;s with the implementation of server based authentication. Games like HEROES OF NEWERTH is already using a similar system, although they are client server based, their LAN play will require online verification. The good news is, you might see DRMs go obsolete, protecting your purchase and reducing the cost of original games.&lt;br /&gt;&lt;br /&gt;Companies like local distributors will eventually suffer, as they will also go obsolete with this new system. We&amp;#39;re lucky that Asia has so many languages that they will likely not remove Asian distributors in hopes to penetrate the market further. &lt;br /&gt;&lt;br /&gt;But by removing the middlemen, they gain tremendous profit and the end-users get a chance to get cheaper software, from a whooping RM 290 per game to a possible low of RM 80 per game or less. &lt;br /&gt;&lt;br /&gt;This move was first initiated by Blizzard&amp;#39;s BattleNet, and you will see similar systems such as THQ&amp;#39;s match making system (Implemented in Company of Heroes: Opposing Fronts) merged with Heroes of Newerth&amp;#39;s verification system as a new trend starting next year.&lt;br /&gt;&lt;br /&gt;From 2009 to 2013 (2012 supposedly the end of the world) you will probably see a decline in LAN games, LAN cafe&amp;#39;s, LAN support for games and also LAN based tournaments. However, this doesnt mean the end of the gaming industry. It just means that the industry will be heading towards a highly supported and combined infrastructure, which in the long run will benefit the end users. Value of games will also increase, piracy will also increase. But unlike before, pirates will be a step behind, simply because they wont what companies like Activision have. &lt;br /&gt;&lt;br /&gt;Games will be service oriented rather than retail sales. Your community development ideas of the past will be put to use here.&lt;br /&gt;&lt;br /&gt;How will cybercafe&amp;#39;s do? Larger cafe&amp;#39;s will actually benefit from this. By announcing such a system, CC&amp;#39;s dont have to pay for licenses, but rather a 1 time off purchase of the game. Infrastructure wise, Malaysia isnt ready, simply because that&amp;#39;s a monopoly. &lt;br /&gt;&lt;br /&gt;End users or cc customers will eventually pay for the service to play these games, which will still be highly popular in my opinion. In the end, if online stats worry you as a CC customer, you&amp;#39;ll eventually get your own, thus increasing their sales even further while filling your thirst for account independence.&lt;br /&gt;&lt;br /&gt;All this, will be the future. I just hope i can still have my Lan parties &lt;!--emo&amp;:(--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /&gt;&lt;!--endemo--&gt;&amp;quot; &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;</description>
            <author>crashtec</author>
            <category>Gamers Hideout</category>
            <pubDate>Mon, 19 Oct 2009 14:50:21 +0800</pubDate>
        </item>
        <item>
            <title>ESPGL - Masters at Arms</title>
            <link>http://forum.lowyat.net/topic/1031137</link>
            <description>Hello all&amp;#33;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.facebook.com/photo.php?pid=1794471&amp;id=502423181&amp;op=1&amp;subj=10810643731&amp;view=all&amp;aid=-1&amp;oid=10810643731&amp;comments#/group.php?gid=82642078943' target='_blank'&gt;http://www.facebook.com/photo.php?pid=1794...gid=82642078943&lt;/a&gt;&lt;br /&gt;Check this facebook group for details and updates.&lt;br /&gt;&lt;br /&gt;Cheers to All,&lt;br /&gt;&lt;br /&gt;Brian Chan&lt;br /&gt;Electronic Sport Professionals Sdn. Bhd. &amp;amp; ESP Gaming (MY)&lt;br /&gt;&lt;br /&gt;esp.brian@gmail.com&lt;br /&gt;&lt;br /&gt;Currently working on sponsors for these events. If you have any contacts who want to sponsor these events do contact me at the above email. &lt;br /&gt;&lt;br /&gt;Current confirmed sponsors : Blitzone CyberCafe</description>
            <author>crashtec</author>
            <category>Call of Duty</category>
            <pubDate>Fri, 15 May 2009 14:13:19 +0800</pubDate>
        </item>
        <item>
            <title>CoD4 Malaysian Assault Tournament</title>
            <link>http://forum.lowyat.net/topic/996749</link>
            <description>Mod : Promod &lt;br /&gt;System  : 1 on 1, first to 15, SD style&lt;br /&gt;Scheduled : 1st week of June&lt;br /&gt;Max Players : 16/32&lt;br /&gt;Registration Fee : RM 15&lt;br /&gt;&lt;br /&gt;Tournament style : A ladder to determine the best Assault Rifle player in malaysia. A double elim and ladder system that will show the top 16/32 Assault players in Malaysia.&lt;br /&gt;Prizes : EQ and/or Cash&lt;br /&gt;&lt;br /&gt;Location and Times : Blitzone Damansara Jaya</description>
            <author>crashtec</author>
            <category>Call of Duty</category>
            <pubDate>Mon, 13 Apr 2009 13:07:09 +0800</pubDate>
        </item>
        <item>
            <title>CoD4 Malaysian Special Ops Tournament</title>
            <link>http://forum.lowyat.net/topic/996748</link>
            <description>Mod : Promod &lt;br /&gt;System  : 1 on 1, first to 15, SD style&lt;br /&gt;Scheduled : 3rd Week of May&lt;br /&gt;&lt;br /&gt;Max Players : 16/32&lt;br /&gt;Registration Fee : RM 15&lt;br /&gt;&lt;br /&gt;Tournament style : A ladder to determine the best SMG/specops player in malaysia. A double elim and ladder system that will show the top 16/32 SMG players in Malaysia.&lt;br /&gt;Prizes : EQ and/or Cash</description>
            <author>crashtec</author>
            <category>Call of Duty</category>
            <pubDate>Mon, 13 Apr 2009 13:05:09 +0800</pubDate>
        </item>
        <item>
            <title>CoD4 Malaysian Snipers Tournament</title>
            <link>http://forum.lowyat.net/topic/996744</link>
            <description>Mod : Promod&lt;br /&gt;System : 1 on 1, first to 15, SD Style&lt;br /&gt;Scheduled : TBC&lt;br /&gt;&lt;br /&gt;Max players : 16/32&lt;br /&gt;Registration Fee : TBC&lt;br /&gt;&lt;br /&gt;Prizes : EQ and/or Cash&lt;br /&gt;&lt;br /&gt;Tournament style : A ladder to determine the best scope or markmen in malaysia. A double elim and ladder system that will show the top 16/32 snipers in Malaysia. &lt;br /&gt;&lt;br /&gt;Location and Times : Blitzone Damansara Jaya &lt;br /&gt;&lt;br /&gt;If you&amp;#39;re interested, you can post here. Try not to spam?&lt;br /&gt;&lt;br /&gt;This EVENT is now under &lt;br /&gt;&lt;br /&gt;ESPGL - Masters at Arms&lt;br /&gt;&lt;br /&gt;Do check out that post for details.&lt;br /&gt;&lt;a href='http://forum.lowyat.net/topic/1037286' target='_blank'&gt;http://forum.lowyat.net/topic/1037286&lt;/a&gt;</description>
            <author>crashtec</author>
            <category>Call of Duty</category>
            <pubDate>Mon, 13 Apr 2009 13:03:08 +0800</pubDate>
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