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        <title>Lowyat.NET: Latest topics by ikanayam</title>
        <description></description>
        <link>http://forum.lowyat.net/</link>
        <lastBuildDate>Sun, 07 Jun 2026 00:17:19 +0800</lastBuildDate>
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            <title>I&amp;#39;M BACK LOL</title>
            <link>http://forum.lowyat.net/topic/1789717</link>
            <description>Hai gais, been a long time since the legendary ikanayam visited this place.  &lt;!--emo&amp;:cool2:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/cool2.gif' border='0' style='vertical-align:middle' alt='cool2.gif' /&gt;&lt;!--endemo--&gt; &lt;br /&gt;&lt;br /&gt;How&amp;#39;s everyone?</description>
            <author>ikanayam</author>
            <category>The Museum Of Kopitiam</category>
            <pubDate>Sun, 13 Mar 2011 12:30:47 +0800</pubDate>
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            <title>Payola: why you can&amp;#39;t trust everything you read...</title>
            <link>http://forum.lowyat.net/topic/467798</link>
            <description>Dailytech conducted a 3 month study of online tech publication practises and uncovers some pretty nice stuff &lt;!--emo&amp;:)--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /&gt;&lt;!--endemo--&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://dailytech.com/Pay+to+Play+Uncovering+Online+Payola/article7510.htm' target='_blank'&gt;http://dailytech.com/Pay+to+Play+Uncoverin...article7510.htm&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;It is unfortunate but understandable that no names were revealed. I wonder if any malaysian websites were in the list... &lt;!--emo&amp;;)--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /&gt;&lt;!--endemo--&gt;</description>
            <author>ikanayam</author>
            <category>Hardware</category>
            <pubDate>Tue, 05 Jun 2007 03:30:16 +0800</pubDate>
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            <title>Penryn and Nehalem details</title>
            <link>http://forum.lowyat.net/topic/433878</link>
            <description>A few more details...&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.techreport.com/onearticle.x/12127' target='_blank'&gt;http://www.techreport.com/onearticle.x/12127&lt;/a&gt;&lt;br /&gt;&lt;a href='http://www.techreport.com/onearticle.x/12130' target='_blank'&gt;http://www.techreport.com/onearticle.x/12130&lt;/a&gt;&lt;br /&gt;&lt;a href='http://www.anandtech.com/cpuchipsets/intel/showdoc.aspx?i=2955' target='_blank'&gt;http://www.anandtech.com/cpuchipsets/intel...doc.aspx?i=2955&lt;/a&gt;&lt;br /&gt;&lt;a href='http://realworldtech.com/page.cfm?NewsID=369&amp;date=03-28-2007#369' target='_blank'&gt;http://realworldtech.com/page.cfm?NewsID=3...=03-28-2007#369&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Looks like K8L will have quite a bit of competition.</description>
            <author>ikanayam</author>
            <category>Hardware</category>
            <pubDate>Thu, 29 Mar 2007 06:47:18 +0800</pubDate>
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            <title>SLR sensor dust removal systems: LIES</title>
            <link>http://forum.lowyat.net/topic/430905</link>
            <description>&lt;a href='http://pixinfo.com/en/articles/ccd-dust-removal/' target='_blank'&gt;http://pixinfo.com/en/articles/ccd-dust-removal/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This is why people should not buy into marketing hype.</description>
            <author>ikanayam</author>
            <category>Photography, Digital Imaging &amp;amp; Video</category>
            <pubDate>Fri, 23 Mar 2007 00:08:23 +0800</pubDate>
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            <title>Definitive R6xx thread</title>
            <link>http://forum.lowyat.net/topic/419856</link>
            <description>R600 tidbits abound. Also some on Barcelona. &lt;!--emo&amp;:)--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /&gt;&lt;!--endemo--&gt;&lt;br /&gt;&lt;a href='http://www.eetimes.com/news/latest/showArticle.jhtml?articleID=197700269' target='_blank'&gt;http://www.eetimes.com/news/latest/showArt...cleID=197700269&lt;/a&gt;&lt;br /&gt;&lt;a href='http://www.reghardware.co.uk/2007/02/28/amd_690g_launch/' target='_blank'&gt;http://www.reghardware.co.uk/2007/02/28/amd_690g_launch/&lt;/a&gt;&lt;br /&gt;&lt;a href='http://www.informationweek.com/news/showArticle.jhtml?articleID=197700288&amp;subSection=Breaking+News' target='_blank'&gt;http://www.informationweek.com/news/showAr...n=Breaking+News&lt;/a&gt;&lt;br /&gt;&lt;a href='http://blogs.zdnet.com/Berlind/?p=363' target='_blank'&gt;http://blogs.zdnet.com/Berlind/?p=363&lt;/a&gt;&lt;br /&gt;&lt;a href='http://content.zdnet.com/2346-10741_22-57089.html' target='_blank'&gt;http://content.zdnet.com/2346-10741_22-57089.html&lt;/a&gt;&lt;br /&gt;&lt;a href='http://blogs.zdnet.com/Berlind/?p=364' target='_blank'&gt;http://blogs.zdnet.com/Berlind/?p=364&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Hehe. Anyone want to guess the clocks? There&amp;#39;s enough information to estimate that from the first link alone &lt;!--emo&amp;:)--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /&gt;&lt;!--endemo--&gt;&lt;br /&gt;It&amp;#39;s teraflops btw, not terabits.&lt;br /&gt;&lt;br /&gt;This is what we know for sure so far.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;R6xx/RV6xx common features:&lt;/b&gt;&lt;br /&gt;UVD = Universal video decoder, supposedly 100% video decode offload even for h.264&lt;br /&gt;Built in HD audio controller for HDMI output without needing extra cabling (&amp;#33;)&lt;br /&gt;Dual link HDCP content output capable, (G80 can only output HDCP content at single link rates&amp;#33; Don&amp;#39;t know if they changed this in the coming G86/G84)&lt;br /&gt;&lt;br /&gt;&lt;b&gt;R600:&lt;/b&gt;&lt;br /&gt;80nm HS process&lt;br /&gt;Smaller die size than G80&lt;br /&gt;Single chip, unlike G80 which needs the NVIO chip&lt;br /&gt;Built in audio controller(&amp;#33;)&lt;br /&gt;320 scalar unified shaders/ALUs/stream processors&lt;br /&gt;~16 texture units&lt;br /&gt;~800MHz clock speed for top end&lt;br /&gt;512bit memory bus&lt;br /&gt;improved ring bus architecture&lt;br /&gt;&lt;br /&gt;&lt;b&gt;RV630:&lt;/b&gt;&lt;br /&gt;65nm process&lt;br /&gt;~150mm²&lt;br /&gt;128bit memory bus&lt;br /&gt;120 scalar unified shaders/ALUs/stream processors&lt;br /&gt;~8 texture units&lt;br /&gt;&lt;br /&gt;&lt;b&gt;RV610:&lt;/b&gt;&lt;br /&gt;65nm process&lt;br /&gt;~80mm²&lt;br /&gt;64bit memory bus (don&amp;#39;t know if it can go up to 128bit)&lt;br /&gt;40 scalar unfied shaders&lt;br /&gt;~4 texture units</description>
            <author>ikanayam</author>
            <category>Hardware</category>
            <pubDate>Thu, 01 Mar 2007 11:34:44 +0800</pubDate>
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            <title>Capcom: 360 GPU compares with G8800</title>
            <link>http://forum.lowyat.net/topic/407147</link>
            <description>&lt;a href='http://www.younewb.com/2007/01/31/the-xbox-360-can-hang-with-the-nvidia-geforce-8800/' target='_blank'&gt;http://www.younewb.com/2007/01/31/the-xbox...a-geforce-8800/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Interesting... so Capcom seems to think that the 360 GPU is extremely capable...&lt;br /&gt;&lt;br /&gt;&lt;!--SPOILER BEGIN--&gt;&lt;div class=&quot;spoilertop&quot; onClick=&quot;openClose('105574aa34e4f2e16119c35c3d3c9fa1')&quot; style=&quot;font-weight: bold&quot;&gt;&lt;u&gt;&amp;raquo; Click to show Spoiler - click again to hide... &amp;laquo;&lt;/u&gt;&lt;/div&gt;&lt;div class=&quot;spoilermain&quot; id=&quot;105574aa34e4f2e16119c35c3d3c9fa1&quot; style=&quot;display:none&quot;&gt;&lt;!--SPOILER END--&gt;I really would like to say i told you so, but i can&amp;#39;t. Smart people will know why &lt;!--emo&amp;;)--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /&gt;&lt;!--endemo--&gt;&lt;!--SPOILER DIV--&gt;&lt;/div&gt;&lt;!--SPOILER DIV--&gt;</description>
            <author>ikanayam</author>
            <category>Xbox</category>
            <pubDate>Thu, 01 Feb 2007 02:58:10 +0800</pubDate>
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            <title>Sony uses a picture of PGR to advertise GT HD</title>
            <link>http://forum.lowyat.net/topic/404157</link>
            <description>Why would Sony use a picture of a 360 game to advertise Gran Turismo? &lt;br /&gt;&lt;br /&gt;&lt;a href='http://arstechnica.com/journals/thumbs.ars/2007/1/25/6755' target='_blank'&gt;http://arstechnica.com/journals/thumbs.ars/2007/1/25/6755&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Too funny. Just too funny.</description>
            <author>ikanayam</author>
            <category>Consoles Couch</category>
            <pubDate>Fri, 26 Jan 2007 06:05:58 +0800</pubDate>
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            <title>And you thought kerismuddin was bad....</title>
            <link>http://forum.lowyat.net/topic/271295</link>
            <description>Enter badawimuddin (from behind):&lt;br /&gt;&lt;br /&gt;[attachmentid=99856]</description>
            <author>ikanayam</author>
            <category>Jokes Heaven</category>
            <pubDate>Sun, 02 Apr 2006 19:48:07 +0800</pubDate>
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            <title>AGP 4x vs AGP 8x comparison</title>
            <link>http://forum.lowyat.net/topic/71181</link>
            <description> Seems that some people still have not gotten over this question of AGP 4x vs AGP 8x , so i decided to do some tests.&lt;br&gt;&lt;br&gt;From what i see, the difference between 4x and 8x is generally insignificant other than with Far Cry. Future games will probably show a bigger difference. &lt;br&gt;&lt;br&gt;&lt;b&gt;System specs:&lt;/b&gt;&lt;br&gt;radeon 9800np (325/290), AGP aperture size at 256MB, fast writes ON.&lt;br&gt;Abit AI7 BIOS 17&lt;br&gt;2x512MB Kingston BH-5&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;span style='font-size:14pt;line-height:100%'&gt;&lt;b&gt;RESULTS:&lt;/b&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;RightMark Video Analyzer&lt;/b&gt;&lt;br&gt;&lt;br&gt;-configfile config&amp;lt;resolution&amp;gt;.cfg -autoexecfile autoexecalchemist.cfg &lt;br&gt;4x&lt;br&gt;1024x768 72.90 fps.&lt;br&gt;1280x1024 77.48 fps.&lt;br&gt;&lt;br&gt;8x&lt;br&gt;1024x768 72.88 fps.&lt;br&gt;1280x1024 77.74 fps.&lt;br&gt;&lt;br&gt;-----------------------------------------------------------&lt;br&gt;&lt;b&gt;Far Cry&lt;/b&gt;&lt;br&gt;&lt;br&gt;Using Max settings.&lt;br&gt;Map: Fort Demo: BenchemallDefaultDemo&lt;br&gt;&lt;br&gt;4x&lt;br&gt;1024x768 &lt;br&gt;run# 0: Average FPS: 39.67&lt;br&gt;&lt;br&gt;1280x1024 &lt;br&gt;run# 0: Average FPS: 28.93&lt;br&gt;&lt;br&gt;8x&lt;br&gt;1024x768 &lt;br&gt;run# 0: Average FPS: 42.68&lt;br&gt;&lt;br&gt;1280x1024 &lt;br&gt;run# 0: Average FPS: 30.48&lt;br&gt;&lt;br&gt;-----------------------------------------------------------&lt;br&gt;&lt;b&gt;Call Of Duty&lt;/b&gt;&lt;br&gt;&lt;br&gt;Demo name: demobta00&lt;br&gt;4x&lt;br&gt;1024x768 3.8 seconds: 201.6 fps&lt;br&gt;1280x1024 4.6 seconds: 166.8 fps&lt;br&gt;&lt;br&gt;8x&lt;br&gt;1024x768 3.8 seconds: 202.5 fps&lt;br&gt;1280x1024 4.6 seconds: 167.0 fps&lt;br&gt;&lt;br&gt;-----------------------------------------------------------&lt;br&gt;&lt;b&gt;Halo: Combat Evolved&lt;/b&gt;&lt;br&gt;&lt;br&gt;4x&lt;br&gt;1024x768 Average frame rate=37.95fps&lt;br&gt;1280x1024 Average frame rate=33.39fps&lt;br&gt;&lt;br&gt;8x&lt;br&gt;1024x768 Average frame rate=40.21fps&lt;br&gt;1280x1024 Average frame rate=33.78fps&lt;br&gt;&lt;br&gt;-----------------------------------------------------------&lt;br&gt;&lt;b&gt;3DMark03&lt;/b&gt;&lt;br&gt;&lt;br&gt;4x&lt;br&gt;1024 x 768 5217 3DMarks&lt;br&gt;&lt;br&gt;8x&lt;br&gt;1024 x 768 5240 3DMarks&lt;br&gt;&lt;br&gt;-----------------------------------------------------------&lt;br&gt;&lt;b&gt;Unreal Tournament 2003&lt;/b&gt;&lt;br&gt;&lt;br&gt;4x&lt;br&gt;1024x768 flyby - 211.204590 botmatch - 81.232330&lt;br&gt;1280x1024 flyby - 150.339340 botmatch - 75.886612&lt;br&gt;&lt;br&gt;8x&lt;br&gt;1024x768 flyby - 211.439774 botmatch - 81.188568&lt;br&gt;1280x1024 flyby - 151.367462 botmatch - 75.958771&lt;br&gt;&lt;br&gt;-----------------------------------------------------------&lt;br&gt;&lt;b&gt;Doom3 leaked E3 version (&amp;#39;light versions&amp;#39;)&lt;/b&gt;&lt;br&gt;&lt;br&gt;4x&lt;br&gt;1024x768 98.8 seconds = 30.2 fps&lt;br&gt;1280x1024 147.9 seconds = 20.2 fps&lt;br&gt;&lt;br&gt;8x&lt;br&gt;1024x768 98.4 seconds = 30.3 fps&lt;br&gt;1280x1024 147.9 seconds = 20.2 fps&lt;br&gt;&lt;br&gt;-----------------------------------------------------------&lt;br&gt;&lt;b&gt;Quake III Arena&lt;/b&gt;&lt;br&gt;&lt;br&gt;Demo name: four.dm_67&lt;br&gt;&lt;br&gt;4x&lt;br&gt;1024x768 3.4 seconds: 375.2 fps&lt;br&gt;1280x1024 4.6 seconds: 273.7 fps&lt;br&gt;&lt;br&gt;8x&lt;br&gt;1024x768 3.4 seconds: 375.7 fps&lt;br&gt;1280x1024 4.6 seconds: 273.9 fps </description>
            <author>ikanayam</author>
            <category>Reviews and Guides</category>
            <pubDate>Mon, 02 Aug 2004 12:54:02 +0800</pubDate>
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            <title>P4 Northwood vs Prescott GUIDE</title>
            <link>http://forum.lowyat.net/topic/41389</link>
            <description> Many people seem to have no idea about the differences between the Northwood and the Prescott. This guide will hopefully give a rough idea about the performance difference (or lack thereof) between the Northwood and the Prescott P4.&lt;br&gt;&lt;br&gt;Info from this thread is a result of compiling and analyzing data from various webpages and some intel tech documents.&lt;br&gt;Some of the references:&lt;br&gt;&lt;a href='http://www.aceshardware.com/' target='_blank'&gt;http://www.aceshardware.com/&lt;/a&gt;&lt;br&gt;&lt;a href='http://www.digit-life.com/articles2/rmma/rmma-p4.html' target='_blank'&gt;http://www.digit-life.com/articles2/rmma/rmma-p4.html&lt;/a&gt;&lt;br&gt;&lt;a href='http://www.anandtech.com/cpu/showdoc.html?i=1956' target='_blank'&gt;http://www.anandtech.com/cpu/showdoc.html?i=1956&lt;/a&gt;&lt;br&gt;&lt;br&gt;Below is a list of basic differences between the Northwood and Prescott. More details to come soon. </description>
            <author>ikanayam</author>
            <category>Reviews and Guides</category>
            <pubDate>Thu, 01 Apr 2004 09:33:02 +0800</pubDate>
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