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        <title>Lowyat.NET: Latest topics by Ryu00717</title>
        <description></description>
        <link>http://forum.lowyat.net/</link>
        <lastBuildDate>Wed, 01 Jul 2026 22:22:38 +0800</lastBuildDate>
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            <title>Need some help and idea here&amp;#33;</title>
            <link>http://forum.lowyat.net/topic/842843</link>
            <description>Guys i need some help here, i need some  &lt;!--emo&amp;:help:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/icon_question.gif' border='0' style='vertical-align:middle' alt='icon_question.gif' /&gt;&lt;!--endemo--&gt; here for my 1st java game, i have design the interface but i&amp;#39;m not sure how to do coding for the solutions parts, the game is actually found in a puzzle book.&lt;br /&gt;I just need some idea on how to programme the parts for the solutions for the puzzle.&lt;br /&gt;&lt;br /&gt;The Questions is:-&lt;br /&gt;&lt;!--QuoteBegin--&gt;&lt;div class='quotetop'&gt;QUOTE&lt;/div&gt;&lt;div class='quotemain'&gt;&lt;!--QuoteEBegin--&gt;“Suppose you have just bought twelve postage stamps in this form – three by four– and a friend asks you to oblige him with four stamps, all joined together – no stamp hanging on by a mere corner. In how many ways is it possible to tear off those four stamps? You see, you can give him 1,2,3,4,or 2,3,6,7, or 1,2,3,6 and so on. Can you get the exact number. The actual number is fairly large (&amp;gt; 50).&lt;!--QuoteEnd--&gt;&lt;/div&gt;&lt;!--QuoteEEnd--&gt;&lt;br /&gt;Solutions:-&lt;br /&gt;&lt;!--QuoteBegin--&gt;&lt;div class='quotetop'&gt;QUOTE&lt;/div&gt;&lt;div class='quotemain'&gt;&lt;!--QuoteEBegin--&gt;Referring to the original diagram, the four stamps may be given in the shape of 1,2,3,4 in three ways; in the shape 1,2,5,6, in six ways; in the shape 1,2,3,5 or 1,2,3,7 or 1,5,6,7 or 3,5,6,7 in twenty-eight ways; in shape 1,2,3,6 or 2,5,6,7 in fourteen ways; in shape 1,2,6,7 or 2,3,5,6 or 1,5,6,10 or 2,5,6,9 in fourteen ways. thus there are sixty five ways in all.&lt;!--QuoteEnd--&gt;&lt;/div&gt;&lt;!--QuoteEEnd--&gt;&lt;br /&gt;My Coding as below for the interface&lt;!--SPOILER BEGIN--&gt;&lt;div class=&quot;spoilertop&quot; onClick=&quot;openClose('4dceb459d12255e88d21a960911a8bb9')&quot; style=&quot;font-weight: bold&quot;&gt;&lt;u&gt;&amp;raquo; Click to show Spoiler - click again to hide... &amp;laquo;&lt;/u&gt;&lt;/div&gt;&lt;div class=&quot;spoilermain&quot; id=&quot;4dceb459d12255e88d21a960911a8bb9&quot; style=&quot;display:none&quot;&gt;&lt;!--SPOILER END--&gt;&lt;!--QuoteBegin--&gt;&lt;div class='quotetop'&gt;QUOTE&lt;/div&gt;&lt;div class='quotemain'&gt;&lt;!--QuoteEBegin--&gt;&lt;a href='http://img385.imageshack.us/my.php?image=interfaceab1.jpg' target='_blank'&gt;&lt;img src='http://img385.imageshack.us/img385/1364/interfaceab1.jpg' border='0' alt='user posted image' /&gt;&lt;/a&gt;&lt;br /&gt;import java.awt.event.*;&lt;br /&gt;import java.awt.*;&lt;br /&gt;import java.applet.*;&lt;br /&gt;import javax.swing.*;&lt;br /&gt;import java.awt.Color;&lt;br /&gt;&lt;br /&gt;public class PostageStamps extends Applet implements ActionListener {&lt;br /&gt;	//declaration of all the variables used&lt;br /&gt;	final int N = 12; // no. of buttons&lt;br /&gt;	String [] buttonLabel = {&amp;quot;1&amp;quot;,&amp;quot;2&amp;quot;,&amp;quot;3&amp;quot;,&amp;quot;4&amp;quot;,&amp;quot;5&amp;quot;,&amp;quot;6&amp;quot;,&amp;quot;7&amp;quot;,&amp;quot;8&amp;quot;,&amp;quot;9&amp;quot;,&amp;quot;10&amp;quot;,&amp;quot;11&amp;quot;,&amp;quot;12&amp;quot;};&lt;br /&gt;	&lt;br /&gt;	Button [] button = new Button[N];&lt;br /&gt;	&lt;br /&gt;	public void init() {&lt;br /&gt;&amp;nbsp; setBackground(Color.red); //Applet Background Color&lt;br /&gt;&amp;nbsp; setLayout(new GridLayout(3,4,2,2)); // 3 rows and 4 column with 2 pixels between each&lt;br /&gt;&amp;nbsp; for (int i=0;i&amp;lt;N;i++) {&lt;br /&gt;&amp;nbsp; 	button[i] = new Button(buttonLabel[i]);&lt;br /&gt;&amp;nbsp; 	button[i].setFont(new java.awt.Font(&amp;quot;Candara&amp;quot;,1,24));&lt;br /&gt;&amp;nbsp; 	button[i].setBackground(Color.white); //button color&lt;br /&gt;&amp;nbsp; 	add(button[i]);&lt;br /&gt;&amp;nbsp; 	button[i].addActionListener(this);&lt;br /&gt;&amp;nbsp; }&lt;br /&gt;	}&lt;br /&gt;	&lt;br /&gt;	public void actionPerformed(ActionEvent event) {&lt;br /&gt;&amp;nbsp; showStatus(&amp;quot;Button &amp;#39;&amp;quot;+ event.getActionCommand()+&amp;quot;&amp;#39; pressed&amp;quot;);&lt;br /&gt;	}&lt;br /&gt;}&lt;br /&gt;&lt;!--QuoteEnd--&gt;&lt;/div&gt;&lt;!--QuoteEEnd--&gt;&lt;!--SPOILER DIV--&gt;&lt;/div&gt;&lt;!--SPOILER DIV--&gt;&lt;br /&gt;&lt;br /&gt;I think i should write code that keep track of the combinations that have already been chosen so that the player can&amp;#39;t pick a combination twice and should also confirm that a selection is legal according to the puzzle right? but i&amp;#39;m not sure how to do it, coz i&amp;#39;m jz a beginner in java.&lt;br /&gt;&lt;br /&gt;I&amp;#39;m jz want to know the concept on how to program it for the solutions parts.&lt;br /&gt;hope some pro will giveout some idea here... &lt;!--emo&amp;:)--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /&gt;&lt;!--endemo--&gt;</description>
            <author>Ryu00717</author>
            <category>Codemasters</category>
            <pubDate>Tue, 11 Nov 2008 22:32:17 +0800</pubDate>
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            <title>vb.net problems</title>
            <link>http://forum.lowyat.net/topic/536066</link>
            <description>can any1 help??&lt;br /&gt;i want to hide the splash before showing the main screen&lt;br /&gt;&lt;br /&gt;&lt;!--QuoteBegin--&gt;&lt;div class='quotetop'&gt;QUOTE&lt;/div&gt;&lt;div class='quotemain'&gt;&lt;!--QuoteEBegin--&gt; &lt;br /&gt;&lt;br /&gt;Private Sub Button_Enter_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button_Enter.Click&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Dim Main As Form_Main&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Dim Splash As Form_Splash&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Main = New Form_Main&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Splash = New Form_Splash&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Splash.Hide()&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Main.ShowDialog()&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Me.Close()&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; End Sub&lt;br /&gt;&lt;br /&gt;&lt;!--QuoteEnd--&gt;&lt;/div&gt;&lt;!--QuoteEEnd--&gt;&lt;br /&gt;the code above doesn&amp;#39;t work...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;and i want to declare a variable to use it in several forms...</description>
            <author>Ryu00717</author>
            <category>Codemasters</category>
            <pubDate>Sun, 14 Oct 2007 00:01:19 +0800</pubDate>
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            <title>Need for Speed Pro Street officially announced</title>
            <link>http://forum.lowyat.net/topic/492418</link>
            <description>&lt;img src='http://wiki.nfsunlimited.net/images/4/48/Nfspsboxart.jpg' border='0' alt='user posted image' /&gt;&lt;br /&gt;&lt;span style='font-size:14pt;line-height:100%'&gt;&lt;span style='color:green'&gt;&lt;b&gt;Need for Speed: Pro Street&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;the games will be released on October 31st....&lt;br /&gt;i cant wait for it...&lt;br /&gt;&lt;br /&gt;&lt;!--QuoteBegin--&gt;&lt;div class='quotetop'&gt;QUOTE&lt;/div&gt;&lt;div class='quotemain'&gt;&lt;!--QuoteEBegin--&gt;The Official Word In The Games&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; * Photo Realism: Need for Speed ProStreet boasts impeccable precision and impressively detailed photo-realistic graphics, effectively transporting you to the centre of the action. &lt;br /&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; * Autosculpt(tm): Need for Speed ProStreet pushes the &amp;quot;Autosculpt(tm)&amp;quot; technology to a new level, allowing you to directly impact your car&amp;#39;s performance for the first time as well as personalize its appearance. &lt;br /&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; * Damage Matters: Need for Speed ProStreet is a true taste of raw adrenaline and racing with consequences. Every dent, every scratch and every crumpled body panel is a battle scar, proof of your commitment and competitive mettle. &lt;br /&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; * Extreme Competition: With an aggressive and skilled AI system, you become immersed in an unmatched believable race experience. Add in a revolutionary online mode that will redefine the meaning of competitive social play, and Need for Speed ProStreet is the ultimate formula for an emotionally charged street racing showdown. &lt;br /&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; * Asia Pacific Glamour: Need for Speed ProStreet includes beautiful in-game flag girls, played by popular celebrities from the Asia Pacific region. The only two girls to be featured in the game this year, Krystal Forscutt, a reality TV star and glamour girl from Australia, and Sayoko Ohashi, an up-and-coming personality from Japan, make their appearances throughout the game to add colour to the authentic world of street racing. &lt;br /&gt;&lt;br /&gt;Adapted From: EA Singapore &lt;!--QuoteEnd--&gt;&lt;/div&gt;&lt;!--QuoteEEnd--&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style='font-size:14pt;line-height:100%'&gt;&lt;span style='color:green'&gt;New Things Different Than The Previous...&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;    * AutoSculpt technology that affects car&amp;#39;s performance&lt;br /&gt;    * Damage model, cars with 21,000 polygons&lt;br /&gt;    * 60+ cars from 26 different manufacturers, spanning 40+ years, including muscle cars, tuners, and 8 supercars&lt;br /&gt;    * Real-world car parts, including roll cages&amp;#33;&lt;br /&gt;    * 3 levels of damages&lt;br /&gt;    * Closed-circuit, day-light track racing&lt;br /&gt;    * Real-life locations (Asia, Europe, and United States)&lt;br /&gt;    * 4 race modes: Drag, Drift, Grip (Circuit) and Speed Challenge&lt;br /&gt;    * Either repair it, or tape it&amp;#33;&lt;br /&gt;    * Return of the Dyno track &amp;amp; replay mode&lt;br /&gt;    * Introduction of the Wind Tunnel&lt;br /&gt;    * No more Catch-up or Rubberband AI&lt;br /&gt;    * Realistic AI that occasionally makes mistakes &lt;br /&gt;&lt;br /&gt;this is another screenshot:&lt;br /&gt;&lt;img src='http://wiki.nfsunlimited.net/wiki/Image:Nfsps.jpg' border='0' alt='user posted image' /&gt;&lt;br /&gt;&lt;br /&gt;I think this will the be the best of the Need For Speed series&amp;#33;&amp;#33;&amp;#33;</description>
            <author>Ryu00717</author>
            <category>Gamers Hideout</category>
            <pubDate>Sun, 22 Jul 2007 22:09:42 +0800</pubDate>
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            <title>[WTA] LCD Monitor</title>
            <link>http://forum.lowyat.net/topic/447766</link>
            <description>do anyone know the price for the LG 1970HR LCD Monitor??&lt;br /&gt;cause i can&amp;#39;t found it at the price list??&lt;br /&gt;&lt;br /&gt;Have any comment on this model??</description>
            <author>Ryu00717</author>
            <category>Price &amp;amp; Dealers Guide</category>
            <pubDate>Wed, 25 Apr 2007 22:04:54 +0800</pubDate>
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            <title>problem with downloading</title>
            <link>http://forum.lowyat.net/topic/331564</link>
            <description>i&amp;#39;m now using my pc (PC1) as a server to connect to a wireless broadband and my other pc(PC2) connect to internet by my pc oso.&lt;br /&gt;but the problem is when PC2 downloading torrent using bitcomet&amp;#33;&lt;br /&gt;direct download form internet on PC2 and viewing web all is fine..&lt;br /&gt;i don know is wheather the configuration of mine wrong or somebody can help me on it?&lt;br /&gt;&lt;br /&gt;here is a draft of my network and i&amp;#39;m using a software to this configuration is analgx proxy.</description>
            <author>Ryu00717</author>
            <category>Networks and Broadband</category>
            <pubDate>Thu, 24 Aug 2006 21:19:36 +0800</pubDate>
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            <title>Help Help Help....URGENT&amp;#33;</title>
            <link>http://forum.lowyat.net/topic/330081</link>
            <description>Can Somebody Help Me?&lt;br /&gt;i&amp;#39;m just apply a jaring wireless...&lt;br /&gt;i want to know how am i gonna create a server so that others ppl can connect&lt;br /&gt;to internet through my network&lt;br /&gt;coz i&amp;#39;m currenly using a 2 lan port&lt;br /&gt;1 is built-in and the other is USB lan port and a switch&lt;br /&gt;urgent pls help...&lt;br /&gt;</description>
            <author>Ryu00717</author>
            <category>Networks and Broadband</category>
            <pubDate>Mon, 21 Aug 2006 21:58:05 +0800</pubDate>
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            <title>Help Help Help....URGENT&amp;#33;</title>
            <link>http://forum.lowyat.net/topic/330078</link>
            <description>Can Somebody Help Me?&lt;br /&gt;i&amp;#39;m just apply a jaring wireless...&lt;br /&gt;i want to know how am i gonna create a server so that others ppl can connect&lt;br /&gt;to internet through my network&lt;br /&gt;coz i&amp;#39;m currenly using a 2 lan port&lt;br /&gt;1 is built-in and the other is USB lan port and a switch&lt;br /&gt;urgent pls help...</description>
            <author>Ryu00717</author>
            <category>Networks and Broadband</category>
            <pubDate>Mon, 21 Aug 2006 21:44:47 +0800</pubDate>
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