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        <title>Lowyat.NET: Latest topics by Vorador</title>
        <description></description>
        <link>http://forum.lowyat.net/</link>
        <lastBuildDate>Thu, 04 Jun 2026 18:56:04 +0800</lastBuildDate>
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            <title>Which car camera to buy?</title>
            <link>http://forum.lowyat.net/topic/4473767</link>
            <description>Guys may I ask for your opinion about car camera: which of them is good, value of money and give you less headache?&lt;br /&gt;&lt;br /&gt;I search around and found the following 3 brands:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;1. Blackvue&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Seems lot of ppl using this brand, but got feedback that it can&amp;#39;t really capture number plate.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;2. iRoad&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;My colleagues said this is good but if you check their apps from PlayStore/ Applestore you see tons of super negative comment on it. Especially when need to download the video over.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;3. Thinkware&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Seems like very highend and cost a bomb...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;So... just wonder what you guys using, hopefully got those buy, install and let it run by itself no need to reformat SDcard one. (Install and forget)  &lt;!--emo&amp;:respect:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/notworthy.gif' border='0' style='vertical-align:middle' alt='notworthy.gif' /&gt;&lt;!--endemo--&gt;  &lt;!--emo&amp;:respect:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/notworthy.gif' border='0' style='vertical-align:middle' alt='notworthy.gif' /&gt;&lt;!--endemo--&gt;</description>
            <author>Vorador</author>
            <category>The Fast &amp;amp; The Furious</category>
            <pubDate>Wed, 06 Dec 2017 22:51:17 +0800</pubDate>
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            <title>Microsoft Office supported Multi-touch screen?</title>
            <link>http://forum.lowyat.net/topic/3660801</link>
            <description>Hi all, just check if anyone know new Microsoft Office can support multitouch?&lt;br /&gt;&lt;br /&gt;For example I have a touch screen monitor (multitouch supported), I open microsoft powerpoint and it seems only supported 1 touch, is that some plugin I need to install?&lt;br /&gt;&lt;br /&gt;Jutaan terima kasih&amp;#33;  &lt;!--emo&amp;:respect:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/notworthy.gif' border='0' style='vertical-align:middle' alt='notworthy.gif' /&gt;&lt;!--endemo--&gt;</description>
            <author>Vorador</author>
            <category>Software</category>
            <pubDate>Mon, 27 Jul 2015 18:32:46 +0800</pubDate>
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            <title>Anyone use the Redken Cerafill Retaliate before?</title>
            <link>http://forum.lowyat.net/topic/3413309</link>
            <description>Hi guys as topic, just wanna ask anyone here tried the Redken Cerafill Retaliate to treat their hair drop problem before?&lt;br /&gt;&lt;br /&gt;This product claims to reclaim 9000+ hair in very short time and obvious hair regrowth in 3 months.&lt;br /&gt;&lt;br /&gt;However, as for myself I had started it last month and now is close to a month using this product, I feels that my hair drop more than before&amp;#33;&lt;br /&gt;&lt;br /&gt;Erm... now I&amp;#39;m stopping it for a week and observe the hairdrop again, anyone here got any opinion to share?&lt;br /&gt;&lt;br /&gt; &lt;!--emo&amp;:respect:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/notworthy.gif' border='0' style='vertical-align:middle' alt='notworthy.gif' /&gt;&lt;!--endemo--&gt;  &lt;!--emo&amp;:respect:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/notworthy.gif' border='0' style='vertical-align:middle' alt='notworthy.gif' /&gt;&lt;!--endemo--&gt;  &lt;!--emo&amp;:respect:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/notworthy.gif' border='0' style='vertical-align:middle' alt='notworthy.gif' /&gt;&lt;!--endemo--&gt; &lt;br /&gt;&lt;br /&gt;This one:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://s2.thcdn.com/productimg/0/600/600/31/10988031-1408705472-844159.jpg' border='0' alt='user posted image' /&gt;</description>
            <author>Vorador</author>
            <category>Men&amp;#39;s Style &amp;amp; Fashion</category>
            <pubDate>Mon, 17 Nov 2014 15:43:36 +0800</pubDate>
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            <title>Evil Within</title>
            <link>http://forum.lowyat.net/topic/3381369</link>
            <description>Eh how come noone play this game, I just bought it and it&amp;#39;s SHIOK&amp;#33;&lt;br /&gt;&lt;br /&gt;Some Trailer yo:&lt;br /&gt;&lt;br /&gt;[YOUTUBE]Zc-jvqJV4SI[/YOUTUBE]&lt;br /&gt;&lt;br /&gt;&lt;img src='http://fc00.deviantart.net/fs71/f/2014/264/3/d/the_evil_within_icon_v1_by_andonovmarko-d7zv909.png' border='0' alt='user posted image' /&gt;</description>
            <author>Vorador</author>
            <category>Gamers Hideout</category>
            <pubDate>Fri, 17 Oct 2014 13:44:37 +0800</pubDate>
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            <title>Game client problem causing lag&amp;#33;?</title>
            <link>http://forum.lowyat.net/topic/3374399</link>
            <description>Yesterday I teamed up with another 3 fellow DHs, all big big gunz build, and I notice I got crazy lag whenever encounter mob in rift, about 10 sec ++ delay.&lt;br /&gt;&lt;br /&gt;Funny thing is, the chat channel isn&amp;#39;t affected, then I was told it might be due to game client sync issue, rejoin the game will fix.&lt;br /&gt;&lt;br /&gt;I remember when I stand inside the trial realm then suddenly everybody says &amp;quot;oh 34...&amp;quot;. I was like &amp;quot;huh?&amp;quot; After a good 2 minutes only my toon killed, teleported to town and got a GRift 34 key.  &lt;!--emo&amp;:x--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/doh.gif' border='0' style='vertical-align:middle' alt='doh.gif' /&gt;&lt;!--endemo--&gt; &lt;br /&gt;&lt;br /&gt;After rejoin the game, oh my gosh every resurrection took about 1 minute and another 1 minute before my toon can finally move. To add some salt onto the wound, we encounter the worst combination of elites: 2 packs of Champions mob, 1 with Jailer &amp;amp; extra health, another group with Jailer and Waller RIGHT AT THE ENTRANCE of the rift level. (U know, at GRift 34 even waller can 1 shot DH)&lt;br /&gt;&lt;br /&gt;Needless to say yesterday was my worst farming experience, but still wanna express my gratitude to FabVader bro, in stead of kick me out, he says &amp;quot;Let&amp;#39;s slowly finish it lor...&amp;quot;.  &lt;!--emo&amp;:respect:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/notworthy.gif' border='0' style='vertical-align:middle' alt='notworthy.gif' /&gt;&lt;!--endemo--&gt;&lt;br /&gt;&lt;br /&gt;neway, someone else also suffer from this issue: &lt;a href='http://us.battle.net/d3/en/forum/topic/12927382790' target='_blank'&gt;Official Forum&lt;/a&gt;</description>
            <author>Vorador</author>
            <category>Diablo IV</category>
            <pubDate>Fri, 10 Oct 2014 10:52:04 +0800</pubDate>
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            <title>2.1.1 Patch Notes</title>
            <link>http://forum.lowyat.net/topic/3358818</link>
            <description>&lt;b&gt;CLASSES&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;General&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Pets&lt;br /&gt;Philosophy&lt;br /&gt;We want pet survivability to be roughly equivalent to the player that summoned them&lt;br /&gt;Many monster attacks that are intended to be avoided by players, and weren&amp;#39;t already dealing reduced damage to pets, now deal significantly less damage to pets&lt;br /&gt;&lt;br /&gt;Bug Fixes&lt;br /&gt;Pets are now properly affected by Shield Pylons&lt;br /&gt;&lt;br /&gt;Crusader&lt;br /&gt;Active Skills&lt;br /&gt;Shield Bash&lt;br /&gt;Can now be interrupted during the hit animation&lt;br /&gt;&lt;br /&gt;Witch Doctor&lt;br /&gt;Active Skills&lt;br /&gt;Fetish Army&lt;br /&gt;Fetish Life has been greatly increased&lt;br /&gt;Fetish movement speed has been significantly increased&lt;br /&gt;Fetish leash range has been slightly increased&lt;br /&gt;Gargantuan&lt;br /&gt;Gargantuan is now summoned at the location of your mouse cursor&lt;br /&gt;Summon animation speed has been increased&lt;br /&gt;Spirit Walk&lt;br /&gt;No longer cancels early when the physical body that is left behind takes enough damage&lt;br /&gt;Summon Zombie Dogs&lt;br /&gt;Zombie Dog Life has been greatly increased&lt;br /&gt;Passive Skills&lt;br /&gt;Fetish Sycophants&lt;br /&gt;Fetish Life has been greatly increased&lt;br /&gt;Fetish movement speed has been significantly increased&lt;br /&gt;Fetish leash range has been slightly increased&lt;br /&gt;User Interface&lt;br /&gt;Fetish Army and Fetish Sycophants portrait icons should now display more fitting names on mouseover&lt;br /&gt;Return to Top&lt;br /&gt;&lt;br /&gt;&lt;b&gt;ITEMS&lt;/b&gt;&lt;br /&gt;Class-Specific Legendary Items&lt;br /&gt;&lt;br /&gt;Wizard&lt;br /&gt;Firebird&amp;#39;s Finery&lt;br /&gt;The infinite DoT debuff should now have a unique effect when it is applied&lt;br /&gt;&lt;br /&gt;Legendary Gems&lt;br /&gt;Boon of the Hoarder&lt;br /&gt;The number of Gold piles that explode from enemies on kill has been reduced&lt;br /&gt;To compensate, the amount of Gold in each pile has been increased&lt;br /&gt;The total amount of Gold dropped remains unchanged, but this will noticeably reduce screen clutter&lt;br /&gt;&lt;br /&gt;Bug Fixes&lt;br /&gt;The Moratorium secondary power can now be triggered by assists&lt;br /&gt;The Bane of the Trapped damage increase will now properly applied to Frozen enemies&lt;br /&gt;The Gem of Efficacious Toxin poison DoT can now properly be applied by pet attacks&lt;br /&gt;Return to Top&lt;br /&gt;&lt;br /&gt;&lt;b&gt;ADVENTURE MODE&lt;/b&gt;&lt;br /&gt;Rift Guardians and Greater Rift Guardians now drop more crafting materials&lt;br /&gt;Infernal Machine&lt;br /&gt;In multiplayer games, the Key of Bones, Key of Gluttony, and Key of War will now be considered group drops &lt;br /&gt;This means that, instead of players having an individual chance to find a key, that chance is now exists at the party level&lt;br /&gt;If a Key of Bones, a Key of Gluttony, or a Key of War drops, it will drop for everyone in the party at the time&lt;br /&gt;&lt;br /&gt;Greater Rifts&lt;br /&gt;The Rift of Trials has received numerous adjustments in an effort to more accurately assess an appropriate level of Greater Rift&lt;br /&gt;Large Aqueduct and Sewer maps will no longer show up in Greater Rifts&lt;br /&gt;&lt;br /&gt;Kadala&lt;br /&gt;&lt;br /&gt;Philosophy&lt;br /&gt;&lt;span style='font-size:14pt;line-height:100%'&gt;&lt;span style='color:red'&gt;&lt;b&gt;While Kadala is doing a great job of giving players more control over finding specific items, we felt the current experience was a bit cumbersome and inconvenient&lt;br /&gt;As a result, we&amp;#39;re working to reduce the frequency at which players need to run between Kadala and the Blacksmith to salvage unwanted items&lt;br /&gt;The cost to purchase items from Kadala has been greatly increased&lt;br /&gt;The chance for Kadala to drop a Legendary item has also been greatly increased&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Bug Fixes&lt;br /&gt;Fixed an issue that could cause Greater Rift Guardians to sometimes drop multiple of the same Legendary Gem&lt;br /&gt;Return to Top&lt;br /&gt;&lt;br /&gt;&lt;b&gt;CRAFTING&lt;/b&gt;&lt;br /&gt;Mystic&lt;br /&gt;&lt;br /&gt;Enchanting&lt;br /&gt;Philosophy&lt;br /&gt;We want players to be able to more reliably add sockets to their jewelry in order to enjoy Legendary Gems&lt;br /&gt;We still have long term plans to provide more outlets for excess gems and more ways to farm gems that a player needs; however, since those changes are further down the road, we wanted to improve the quality of life of Seasonal and Non-Seasonal players alike by making it easier to add a socket to your Rings and Amulets&lt;br /&gt;The cost to enchant jewelry has been reduced from a Flawless Imperial gem to an Imperial gem&lt;br /&gt;Return to Top&lt;br /&gt;&lt;br /&gt;MONSTERS&lt;br /&gt;The Electrified monster affix now has a short internal cooldown&lt;br /&gt;The damage of The Butcher&amp;#39;s Fan of Spears attack has been slightly reduced&lt;br /&gt;The range of the Charging Beasts&amp;#39; Charge attack has been slightly reduced&lt;br /&gt;Plague Nest Bats have had their health globe drop rate significantly decreased&lt;br /&gt;Nephalem Rifts and Greater Rifts&lt;br /&gt;Maggot Broods no longer start out burrowed in Nephalem Rifts and Greater Rifts&lt;br /&gt;Sand Dwellers no longer start out burrowed in Nephalem Rifts and Greater Rifts&lt;br /&gt;Demonic Hellflyers now run away less frequently and no longer ambush players from the air in Nephalem Rifts and Greater Rifts&lt;br /&gt;Ghosts now run away less frequently and no longer fly through walls in Nephalem Rifts and Greater Rifts&lt;br /&gt;Rockworms can no longer spawn in Nephalem Rifts and Greater Rifts&lt;br /&gt;&lt;br /&gt;TL;DR version:&lt;br /&gt;&lt;br /&gt;Kadala became more evil.</description>
            <author>Vorador</author>
            <category>Diablo IV</category>
            <pubDate>Wed, 24 Sep 2014 13:55:54 +0800</pubDate>
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            <title>Ayam sadz...</title>
            <link>http://forum.lowyat.net/topic/3345118</link>
            <description>I was hoping they will come out with new iPod nano afte 2 years.. (me still holding on the little square iPod nano 6) I think they want everybody use their phone to listen music instead...&lt;br /&gt;&lt;br /&gt;Apple watch no jack-phone so can&amp;#39;t use. (even got also very weird to use it that way)&lt;br /&gt;&lt;br /&gt; &lt;!--emo&amp;:cry:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/cry.gif' border='0' style='vertical-align:middle' alt='cry.gif' /&gt;&lt;!--endemo--&gt;</description>
            <author>Vorador</author>
            <category>Apple Byte</category>
            <pubDate>Wed, 10 Sep 2014 15:57:07 +0800</pubDate>
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            <title>Treasure Realm with gold rate buff</title>
            <link>http://forum.lowyat.net/topic/3333322</link>
            <description>Today when noone invite me, I did a quick T3 run and bump into Baroness of Greed, boost my gold from 1mil to 20mil.&lt;br /&gt;&lt;br /&gt;Then later play with group in T6, found Baroness again, boost from 20mil to 130mil...  &lt;!--emo&amp;:shock:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/shocking.gif' border='0' style='vertical-align:middle' alt='shocking.gif' /&gt;&lt;!--endemo--&gt; &lt;br /&gt;&lt;br /&gt;I guess we should farm as much gold as possible this period lor, no need worry about gem crafting again  &lt;!--emo&amp;:hmm:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/hmm.gif' border='0' style='vertical-align:middle' alt='hmm.gif' /&gt;&lt;!--endemo--&gt;</description>
            <author>Vorador</author>
            <category>Diablo IV</category>
            <pubDate>Thu, 28 Aug 2014 03:23:25 +0800</pubDate>
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            <title>Jade&amp;#39;s night...</title>
            <link>http://forum.lowyat.net/topic/3313969</link>
            <description>Nothing important in this thread, just that yesterday while playing with my WD, suddenly one of my teammate got Jade&amp;#39;s chest piece. He&amp;#39;s so kind and give it to me since I mentioned I wanna try DOT build.&lt;br /&gt;&lt;br /&gt;Afterward, on the same rift, Jade&amp;#39;s boot and Head dropped to me.&lt;br /&gt;&lt;br /&gt;After the party disbanded, I just went and run 1 round of ACT 1 hoping for RORG (which I still not have 1 after 300 P-level), suddenly Kadala gave me Jade&amp;#39;s shoulder...&lt;br /&gt;&lt;br /&gt;Since I already have Jade&amp;#39;s pant, &amp;#39;suddenly&amp;#39; I have 5 pieces of Jade armor now...&lt;br /&gt;&lt;br /&gt;duh.... if only this happen to all other characters...&lt;br /&gt;&lt;br /&gt; &lt;!--emo&amp;:w--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/whistling.gif' border='0' style='vertical-align:middle' alt='whistling.gif' /&gt;&lt;!--endemo--&gt;  &lt;!--emo&amp;:w--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/whistling.gif' border='0' style='vertical-align:middle' alt='whistling.gif' /&gt;&lt;!--endemo--&gt;  &lt;!--emo&amp;:w--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/whistling.gif' border='0' style='vertical-align:middle' alt='whistling.gif' /&gt;&lt;!--endemo--&gt;</description>
            <author>Vorador</author>
            <category>Diablo IV</category>
            <pubDate>Fri, 08 Aug 2014 12:59:07 +0800</pubDate>
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            <title>2.1 Patch Note Update</title>
            <link>http://forum.lowyat.net/topic/3311651</link>
            <description>New 2.1 Patch Note updated 5 AUG&lt;br /&gt;&lt;br /&gt;Patch note here, so easier ~~&lt;br /&gt;&lt;br /&gt;&lt;a href='http://us.battle.net/d3/en/blog/14569138/patch-210-ptr-patch-notes-updated-august-5-8-5-2014' target='_blank'&gt;Patch Note updated 5th Aug&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style='font-size:16pt;line-height:100%'&gt;&lt;span style='color:red'&gt;&lt;b&gt;PATCH NOTE (new Update only, 5 AUG)&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style='color:purple'&gt;&lt;b&gt;GENERAL&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;- Portals to the Treasure Realm can now only spawn in Adventure Mode at level 70&lt;br /&gt;- Goblin rift portals will now only allow players who were present when the portal was created to enter&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Greater Rifts&lt;/b&gt;&lt;br /&gt;- The Greater Rift difficulty curve has been adjusted&lt;br /&gt;- Players may now change skills, items and teleport to, or in from other locations after the Greater Rift Guardian has been killed&lt;br /&gt;- A countdown timer will now be displayed when you start a Rift of Trials&lt;br /&gt;- Players may now open their inventory while in Greater Rifts, but items cannot be moved or equipped&lt;br /&gt;- Players participating in a Greater Rift are now restricted from swapping items, skills and passives in town until the rift guardian has been defeated&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Healing&lt;/b&gt;&lt;br /&gt;The amount of Life on Hit granted by items and Paragon points has been further increased&lt;br /&gt;&lt;br /&gt;&lt;span style='color:purple'&gt;&lt;b&gt;ITEMS&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;Legendary Gems&lt;/b&gt;&lt;br /&gt;- Legendary gems now start at rank 0&lt;br /&gt;- Changes have been made to the frequency at which Legendary gems are upgraded&lt;br /&gt;Note: Because of this change the power of each upgrade has been reduced, but the overall rate at which gem power is gained through upgrades should remain roughly the same&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Enforcer&lt;/b&gt;&lt;br /&gt;Has been redesigned:&lt;br /&gt;- Increases the damage of your pets by 25%&lt;br /&gt;- Secondary Power: Your pets take 30% reduced damage&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Bug Fixes&lt;/b&gt;&lt;br /&gt;- Fixed an issue preventing players from upgrading Legendary gems located in their Stash&lt;br /&gt;- Fixed an issue preventing Legendary gems from displaying their name and rank when socketed in an item&lt;br /&gt;- Fixed an issue that preventing the Frostburn Guantlets Freeze effect from being triggered by Sentry - Polor Station attacks&lt;br /&gt;- Damage dealt by pets will now properly contribute to the Firebird&amp;#39;s Finery (6) Set Bonus&lt;br /&gt;- The infinite DoT applied by Firebird&amp;#39;s Finery will now properly stack when applied by two different Wizards&lt;br /&gt;- Fixed an issue that prevented Legendary Gems from contributing to the bonus granted by the Crusader passive Finery&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Ramaladni&amp;#39;s Gift&lt;/b&gt;&lt;br /&gt;- Fixed and issue preventing this item from being used on low level items&lt;br /&gt;&lt;br /&gt;&lt;span style='color:purple'&gt;&lt;b&gt;USER INTERFACE&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;- Fixed an issue causing Greater Rift portals to display the names of Nephalem Rifts&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Bug Fixes&lt;/b&gt;&lt;br /&gt;- Fixed an issue that caused timestamps to be displayed improperly on Leaderboards&lt;br /&gt;- You can now properly teleport to other players inside a Greater Rift if you have paid the entry cost&lt;br /&gt;- Fixed an issue that could sometimes prevent The Swami&amp;#39;s buff from being applied after Archon ended&lt;br /&gt;&lt;br /&gt;&lt;b&gt;General&lt;/b&gt;&lt;br /&gt;- The amount of Life per resource spent granted by items has been significantly increased&lt;br /&gt;- - These changes are retroactive and will apply to existing gear&lt;br /&gt;- Cooldown Reduction now affects the recharge time of skills with charges&lt;br /&gt;&lt;br /&gt;&lt;span style='color:purple'&gt;&lt;b&gt;CLASSES&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;Barbarian&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;= Bash =&lt;br /&gt;Weapon damage increased from 215% to 320%&lt;br /&gt;- Skill Rune - Instigation&lt;br /&gt;-- Fury generated increased from 8 to 9&lt;br /&gt;- Skill Rune - Pulverize&lt;br /&gt;Shockwave weapon damage increased from 70% to 100%&lt;br /&gt;= Call of the Ancients =&lt;br /&gt;Weapon damage increased from 180% to 270%&lt;br /&gt;Duration reduced from 30 to 20 seconds&lt;br /&gt;- Skill Rune - Ancients&amp;#39; Fury&lt;br /&gt;-- Fury gained per hit increased from 3 to 4&lt;br /&gt;- Skill Rune - The Council Rises&lt;br /&gt;-- Weapon damage increased from 360% to 540%&lt;br /&gt;&lt;br /&gt;= Cleave =&lt;br /&gt;- Weapon damage increased from 150% to 200%&lt;br /&gt;- Fury generated increased from 5 to 6&lt;br /&gt;- Skill Rune - Broad Sweep&lt;br /&gt;-- Weapon damage increased from 215% to 235%&lt;br /&gt;&lt;br /&gt;= Frenzy =&lt;br /&gt;- Weapon damage increased from 155% to 220%&lt;br /&gt;- Skill Rune - Berserk&lt;br /&gt;-- Has been redesigned: Damage type changed from Physical to Cold&lt;br /&gt;- Skill Rune - Sidearm&lt;br /&gt;-- Weapon damage increased from 130% to 300%&lt;br /&gt;&lt;br /&gt;= Weapon Throw =&lt;br /&gt;- Weapon damage increased from 185% to 275%&lt;br /&gt;- Skill Rune - Balanced Weapon&lt;br /&gt;-- Fury generated increased from 8 to 9&lt;br /&gt;- Skill Rune - Ricochet&lt;br /&gt;-- Slightly increased bounce range&lt;br /&gt;- Skill Rune - Mighty Throw&lt;br /&gt;-- Weapon damage increased from 270% to 400%&lt;br /&gt;&lt;br /&gt;= Passive Skills =&lt;br /&gt;- Berserker Rage&lt;br /&gt;-- Changed from maximum Fury to at or above 95% Fury&lt;br /&gt;- Bloodthirst&lt;br /&gt;-- Life per Fury spent increased from 825 to 3301&lt;br /&gt;-- Health Globe Healing Bonus increased from 1% to 4%&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Crusader&lt;/b&gt;&lt;br /&gt;= Shield Bash =&lt;br /&gt;- Movement speed while charging has been increased by 60%&lt;br /&gt;- Increased attack animation speed&lt;br /&gt;- Attack speed animation is now affected by Attack Speed&lt;br /&gt;- Skill Rune - Pound&lt;br /&gt;-- Weapon damage increased from 1200% to 1320%&lt;br /&gt;&lt;br /&gt;= Indestructible =&lt;br /&gt;Bug Fixes&lt;br /&gt;- Fixed an issue that caused players to become immune to crowd control and interrupt effects while the immune buff was active&lt;br /&gt;= Wrathful =&lt;br /&gt;- Life per Wrath spent increased from 825 to 3301&lt;br /&gt;- Health Globe Healing Bonus increased from 1% to 4%&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Demon Hunter&lt;/b&gt;&lt;br /&gt;= Companion =&lt;br /&gt;- Skill Rune - Ferret Companion&lt;br /&gt;Ferret movement speed has been increased by 150% when picking up gold&lt;br /&gt;&lt;br /&gt;= Elemental Arrow =&lt;br /&gt;- Skill Rune - Frost Arrow&lt;br /&gt;Slow effect changed to a Chill effect&lt;br /&gt;- Skill Rune - Screaming Skull&lt;br /&gt;-- Has been removed&lt;br /&gt;-- Replaced with: &amp;quot;Immolation Arrow&amp;quot;&lt;br /&gt;Shoot a fiery arrow that hits an enemy for 300% weapon damage then explodes, immolating the ground for 315% weapon damage over 2 seconds in a 10 yd radius&lt;br /&gt;&lt;br /&gt;= Evasive Fire =&lt;br /&gt;- Removed cooldown on backflip&lt;br /&gt;- Backflip distance reduced from 15 to 5 yards&lt;br /&gt;- Skill Rune - Displace&lt;br /&gt;-- Has been removed&lt;br /&gt;-- Replaced with: &amp;quot;Focus&amp;quot;&lt;br /&gt;-- Instead of backflipping, increases Hatred generated by 7&lt;br /&gt;- Skill Rune - Surge&lt;br /&gt;-- Has been redesigned&lt;br /&gt;-- Increases the backflip distance to 15 yards&lt;br /&gt;&lt;br /&gt;= Rapid Fire =&lt;br /&gt;- Skill Rune - Web Shot&lt;br /&gt;-- Has been renamed &amp;quot;Frost Shots&amp;quot;&lt;br /&gt;&lt;br /&gt;= Shadow Power =&lt;br /&gt;- Life on Hit increased from 8253 to 12379&lt;br /&gt;- Skill Rune - Blood Moon&lt;br /&gt;-- Life on Hit increased from 16505 to 24758&lt;br /&gt;- Skill Rune - Well of Darkness&lt;br /&gt;- Has been redesigned&lt;br /&gt;-- Now reduces the cost to 10 Discipline&lt;br /&gt;&lt;br /&gt;= Strafe =&lt;br /&gt;- Skill Rune - Emberstrafe&lt;br /&gt;- Has been removed&lt;br /&gt;- Replaced with: &amp;quot;Icy Trail&amp;quot;&lt;br /&gt;-- Leave an icy trail in your wake that deals 300% weapon damage as Cold over 3 seconds and Chills enemies by 60%&lt;br /&gt;&lt;br /&gt;- Cull the Weak&lt;br /&gt;-- Clarified tooltip to state that it includes Chilled enemies&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Monk&lt;/b&gt;&lt;br /&gt;- Maximum Spirit increased from 150 to 250&lt;br /&gt;&lt;br /&gt;= Crippling Wave =&lt;br /&gt;- Increased the Attack Speed scalar of the first and second hits&lt;br /&gt;- Skill Rune - Rising Tide&lt;br /&gt;-- Has been redesigned&lt;br /&gt;-- Now generates &lt;span style='color:red'&gt;2.5&lt;/span&gt; additional Spirit for each enemy hit&lt;br /&gt;- Skill Rune - Tsunami&lt;br /&gt;-- Every third hit now also Freezes enemies for &lt;span style='color:red'&gt;1&lt;/span&gt; second&lt;br /&gt;&lt;br /&gt;= Dashing Strike =&lt;br /&gt;- Charge rate increased from 6 to 8 seconds&lt;br /&gt;&lt;br /&gt;= Deadly Reach =&lt;br /&gt;- Weapon damage increased from 109% to &lt;span style='color:red'&gt;150%&lt;/span&gt;&lt;br /&gt;- Skill Rune - Keen Eye&lt;br /&gt;-- Has been removed&lt;br /&gt;-- Replaced with: &amp;quot;Searing Grasp&amp;quot;&lt;br /&gt;-- Increases weapon damage dealt to &lt;span style='color:red'&gt;206%&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;= Epiphany =&lt;br /&gt;- Skill Rune - Windwalker&lt;br /&gt;-- Has been removed&lt;br /&gt;-- Replaced with: &amp;quot;Insight&amp;quot;&lt;br /&gt;--- Increases bonus Spirit regeneration from Epiphany to 45 per second&lt;br /&gt;&lt;br /&gt;= Fists of Thunder =&lt;br /&gt;- First and second hit weapon damage increased from 122% to &lt;span style='color:red'&gt;200%&lt;/span&gt;&lt;br /&gt;- Third hit weapon damage increased from 183% to &lt;span style='color:red'&gt;400%&lt;/span&gt;&lt;br /&gt;- Increased the Attack Speed scalar of the first and second hits&lt;br /&gt;&lt;br /&gt;- Skill Rune - Quickening&lt;br /&gt;-- Now increases Spirit generated to &lt;span style='color:red'&gt;20&lt;/span&gt;&lt;br /&gt;- Skill Rune - Thunderclap&lt;br /&gt;-- Shockwave weapon damage increased from 95% to &lt;span style='color:red'&gt;120%&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;= Lashing Tail Kick =&lt;br /&gt;- Weapon damage increased from 624% to 755%&lt;br /&gt;- Spirit cost increased from 30 to 50&lt;br /&gt;- Skill Rune - Scorpion Sting&lt;br /&gt;-- Stun chance increased from 85% to 100%&lt;br /&gt;-- Stun duration increased from 1.5 to 2 seconds&lt;br /&gt;- Skill Rune - Spinning Flame Kick&lt;br /&gt;-- Weapon damage increased from 677% to 755%&lt;br /&gt;-- Increased maximum projectile distance&lt;br /&gt;-- Increased projectile speed&lt;br /&gt;- Skill Rune - Sweeping Armada&lt;br /&gt;-- Weapon damage increased from 671% to 825%&lt;br /&gt;-- Significantly increased the damage radius&lt;br /&gt;-- Removed the knockback and slow effects&lt;br /&gt;- Skill Rune - Vulture Claw Kick&lt;br /&gt;-- Has been redesigned&lt;br /&gt;-- Release a torrent of Fire that burns enemies within 10 yards for 755% weapon damage and an additional 230% weapon damage over 3 seconds&lt;br /&gt;-- Deals Fire damage&lt;br /&gt;&lt;br /&gt;= Mantra of Evasion =&lt;br /&gt;- Has been removed&lt;br /&gt;- Replaced with: &amp;quot;Mantra of Salvation&amp;quot;&lt;br /&gt;-- Passive: You and your allies within 60 yards gain 20% increased resistance to all elements&lt;br /&gt;-- Active: You and your nearby allies gain an additional 20% increased resistance to all elements for 3 seconds&lt;br /&gt;- Skill Rune - Agility&lt;br /&gt;-- Passive: Mantra of Salvation also increases Dodge Chance by 35%&lt;br /&gt;- Skill Rune - Hard Target&lt;br /&gt;-- Passive: Mantra of Salvation also increases Armor by 20%&lt;br /&gt;- Skill Rune - Perseverance&lt;br /&gt;-- Passive: Increases resistance to all elements bonus to 40%&lt;br /&gt;- Skill Rune - Wind through the Reeds&lt;br /&gt;-- Passive: Mantra of Salvation also increases movement speed by 10%&lt;br /&gt;&lt;br /&gt;= Mantra of Healing =&lt;br /&gt;- Skill Rune - Heavenly Body&lt;br /&gt;-- Has been redesigned&lt;br /&gt;-- Passive: Mantra of Healing also increases maximum Life by 20%&lt;br /&gt;- Skill Rune - Time of Need&lt;br /&gt;-- Has been redesigned&lt;br /&gt;-- Mantra of Healing also reduces damage taken by 30% when below 50% Life&lt;br /&gt;&lt;br /&gt;= Seven-Sided Strike =&lt;br /&gt;- Fixed an issue that could sometimes cause Fulminating Onslaught to end early even if there were valid targets remaining&lt;br /&gt;&lt;br /&gt;=Wave of Light =&lt;br /&gt;- Removed the additional damage dealt in a line&lt;br /&gt;- Weapon damage increased from 605% to 835%&lt;br /&gt;- Reduced delay from 1.4 to 1 second&lt;br /&gt;- Skill Rune - Empowered Wave&lt;br /&gt;-- Has been redesigned&lt;br /&gt;-- Increases bell weapon damage to &lt;span style='color:red'&gt;1045% &lt;/span&gt;&lt;br /&gt;- Skill Rune - Explosive Light&lt;br /&gt;-- Significantly increased the size of the projectiles&lt;br /&gt;- Skill Rune - Numbing Light&lt;br /&gt;-- Has been redesigned&lt;br /&gt;-- Wave of Light is followed up by an additional 165% weapon damage as Cold in a line&lt;br /&gt;- Skill Rune - Wall of Light&lt;br /&gt;-- Has been redesigned&lt;br /&gt;-- Now has a &lt;span style='color:red'&gt;100%&lt;/span&gt; chance to stun enemies for 1 second (KNOCKBACK)&lt;br /&gt;&lt;br /&gt;= Way of the Hundred Fists =&lt;br /&gt;- Weapon damage increased from 192% to &lt;span style='color:red'&gt;190%&lt;/span&gt; (Comment: WTF&amp;#33;?)&lt;br /&gt;- Increased the Attack Speed scalar of the first and second hits&lt;br /&gt;- Skill Rune - Windforce Flurry&lt;br /&gt;-- Wave of wind weapon damage increased from 191% to &lt;span style='color:red'&gt;500%&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;= Chant of Resonance =&lt;br /&gt;- Spirit generated increased from 2 to 4&lt;br /&gt;&lt;br /&gt;= Exalted Soul =&lt;br /&gt;- Spirit generated increased from 2 to 4&lt;br /&gt;- Maximum Spirit bonus reduced from 100 to 50&lt;br /&gt;&lt;br /&gt;= Guiding Light =&lt;br /&gt;- Has been removed&lt;br /&gt;-- Replaced with: &amp;quot;Alacrity&amp;quot;&lt;br /&gt;-- Increase the attack speed of Spirit Generators by 15%&lt;br /&gt;&lt;br /&gt;= Seize the Initiative =&lt;br /&gt;- Has been redesigned &lt;br /&gt;-- Damage dealt to enemies above &lt;span style='color:red'&gt;75%&lt;/span&gt; Life will now increase your Attack Speed by &lt;span style='color:red'&gt;30%&lt;/span&gt; for 4 seconds&lt;br /&gt;&lt;br /&gt;= Sixth Sense =&lt;br /&gt;- Has been redesigned&lt;br /&gt;-- Now reduces all non-Physical damage taken by 25%&lt;br /&gt;&lt;br /&gt;= The Guardian&amp;#39;s Path =&lt;br /&gt;- Dodge chance increased from 15% to 35%&lt;br /&gt;&lt;br /&gt;= Transcendence =&lt;br /&gt;- Life per Spirit spent increased from 825 to 1568&lt;br /&gt;- Health Globe Healing Bonus increased from 1% to 2%&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Witch Doctor&lt;/b&gt;&lt;br /&gt;= Gargantuan =&lt;br /&gt;- Skill Rune - Humongoid&lt;br /&gt;- Cleave arc increased from 120 to 180&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Wizard&lt;/b&gt;&lt;br /&gt;= Arcane Torrent =&lt;br /&gt;- Skill Rune - Disruption&lt;br /&gt;-- Has been removed&lt;br /&gt;-- Replaced with: &amp;quot;Flame Ward&amp;quot;&lt;br /&gt;-- You take 15% less damage from attacks while channeling, increasing by 5% every second up to a maximum of 25% damage reduction&lt;br /&gt;-- Deals Fire damage&lt;br /&gt;&lt;br /&gt;= Blizzard =&lt;br /&gt;- Skill Rune - Grasping Chill&lt;br /&gt;- Has been removed&lt;br /&gt;-- Replaced with: &amp;quot;Lightning Storm&amp;quot;&lt;br /&gt;-- Enemies affected by Blizzard take &lt;span style='color:red'&gt;15%&lt;/span&gt; increased Lightning damage&lt;br /&gt;&lt;br /&gt;= Familiar =&lt;br /&gt;- Skill Rune - Arcanot&lt;br /&gt;-- Arcane Power regeneration increased from 2 to 4.5 per second&lt;br /&gt;- Skill Rune - Sparkflint&lt;br /&gt;-- Bug Fixes&lt;br /&gt;-- Fixed an issue that prevented Sparkflint from procing Conflagrate, Firebird&amp;#39;s Finery (6) Set Bonus and other Fire related passives&lt;br /&gt;&lt;br /&gt;= Magic Weapon =&lt;br /&gt;- Skill Rune - Conduit&lt;br /&gt;-- Design has been modified&lt;br /&gt;-- Enemies hit by your attacks now restore up to 3 Arcane Power&lt;br /&gt;- Skill Rune - Ignite&lt;br /&gt;-- Weapon damage increased from 86% to 300%&lt;br /&gt;&lt;br /&gt;= Meteor&lt;br /&gt;- Impact weapon damage increased from 501% to &lt;span style='color:red'&gt;740%&lt;/span&gt;&lt;br /&gt;- Molten fire weapon damage increased from 167% to &lt;span style='color:red'&gt;235%&lt;/span&gt; over 3 seconds&lt;br /&gt;-- Skill Rune - Comet&lt;br /&gt;- Has been redesigned&lt;br /&gt;-- Summon a Comet that deals 740% weapon damage as Cold on impact and Freezes Chilled enemies for 1 second&lt;br /&gt;-- The impact site is covered in an icy mist that deals 235% weapon damage as Cold over 3 seconds and chills enemies by 60%&lt;br /&gt;- Skill Rune - Lightning Bind&lt;br /&gt;-- Has been removed&lt;br /&gt;-- Replaced with: &amp;quot;Thunder Crash&amp;quot;&lt;br /&gt;-- Removes the delay on Meteor&lt;br /&gt;- Skill Rune - Molten Impact&lt;br /&gt;-- Molten fire weapon damage increased from 549% to 625% over 3 seconds&lt;br /&gt;- Skill Rune - Star Pact&lt;br /&gt;-- Has been redesigned&lt;br /&gt;-- Expend all remaining Arcane Power&lt;br /&gt;-- Each point of extra Arcane Power spent increased the damage of Meteor by 20%&lt;br /&gt;&lt;br /&gt;= Ray Of Frost =&lt;br /&gt;- Fixed an issue that prevented Ray of Frost from hitting short enemies when Light of Grace was equipped&lt;br /&gt;&lt;br /&gt;= Slow Time =&lt;br /&gt;- Fixed an issue preventing players from having multiple Slow Time bubbles out at once&lt;br /&gt;&lt;br /&gt;= Teleport =&lt;br /&gt;- Skill Rune - Reversal&lt;br /&gt;-- Fixed an issue that could sometimes prevent you from being returned to your original location&lt;br /&gt;&lt;br /&gt;= Arcane Dynamo =&lt;br /&gt;- Fixed an issue that prevented Hydra from gaining increased damage from Arcane Dynamo&lt;br /&gt;&lt;br /&gt;= Cold Blooded = &lt;br /&gt;- Fixed an issue that prevented Hydra from applying Cold Blooded&lt;br /&gt;&lt;br /&gt;= Elemental Exposure =&lt;br /&gt;- Fixed an issue that prevented Hydra from applying Elemental Exposure&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style='font-size:14pt;line-height:100%'&gt;&lt;span style='color:purple'&gt;&lt;b&gt;ITEMS&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;- The sell value of Health Potions and dyes has been reduced to 1 gold&lt;br /&gt;- Amethysts&lt;br /&gt;-- The amount of Life on Hit provided by the top 4 ranks of Amethysts has been significantly increased&lt;br /&gt;-- Imperial increased from 800 to 3000&lt;br /&gt;-- Flawless Imperial increased from 900 to 6400&lt;br /&gt;-- Royal increased from 1000 to 8800&lt;br /&gt;-- Flawless Royal increased from 1100 to 11200&lt;br /&gt;&lt;br /&gt;- Legendary Gems can be upgraded by speaking with Urshi (a new NPC) inside a Greater Rift&lt;br /&gt;- Urshi will appear every time a Greater Rift Guardian is defeated and will allow you to upgrade either your Greater Rift Keystone or a Legendary Gem&lt;br /&gt;-- Upgrading a Greater Rift Keystone will allow you to continue on to a more challenging Greater Rift&lt;br /&gt;-- In order to upgrade your Rift Keystone, you must complete the current Greater Rift level within the designated time limit&lt;br /&gt;-- You can earn additional attempts to upgrade your Legendary gems by reaching higher tier Greater Rifts&lt;br /&gt;&lt;br /&gt;- The base damage range of all two-handed melee weapons has been increased by approximately &lt;span style='color:red'&gt;&lt;b&gt;26-30%&lt;/b&gt;&lt;/span&gt; depending on the speed of the weapon, with slower weapons receiving a slightly higher increase&lt;br /&gt;-- This change affects weapons from level 10 - 70&lt;br /&gt;&lt;br /&gt;- Etrayu&lt;br /&gt;-- Now rolls with +15-20% Cold damage&lt;br /&gt;- Haunt of Vaxo&lt;br /&gt;-- Now triggers from Stuns performed by pets&lt;br /&gt;- Heart Slaughter&lt;br /&gt;-- Now rolls with +25-30% Physical damage&lt;br /&gt;- Rimeheart&lt;br /&gt;-- Has been redesigned&lt;br /&gt;-- 10% chance to instantly deal 1800-2400% weapon damage as Cold to Frozen enemies&lt;br /&gt;- Stalgard&amp;#39;s Decimator&lt;br /&gt;-- Can no longer smart roll for Witch Doctor or Wizard&lt;br /&gt;- Strongarm Bracers&lt;br /&gt;-- Now triggers from knockbacks performed by pets&lt;br /&gt;- The Furnace&lt;br /&gt;-- Has been redesigned&lt;br /&gt;-- Increases damage against elites by 40-50%&lt;br /&gt;- Uskang&lt;br /&gt;-- Now rolls with +15-20% Lightning damage&lt;br /&gt;- Wrath of the Bone King&lt;br /&gt;-- Now rolls with +25-30% Cold damage&lt;br /&gt;&lt;br /&gt;Monk&amp;#39;s Item&lt;br /&gt;- Vigilante Belt&lt;br /&gt;-- Legendary power added&lt;br /&gt;-- Mystic Ally summons two Mystic Allies to fight by your side&lt;br /&gt;&lt;br /&gt;Wizard&amp;#39;s Item&lt;br /&gt;- The Grand Vizier&lt;br /&gt;-- Legendary power added&lt;br /&gt;-- Reduces the Arcane Power cost of Meteor by 40%-50%&lt;br /&gt;-- Now rolls +25-30% Meteor damage as a fifth primary affix&lt;br /&gt;&lt;br /&gt;&lt;span style='color:green'&gt;== SET ITEMS ==&lt;/span&gt;&lt;br /&gt;Barbarian&amp;#39;s Set&lt;br /&gt;- Fury of the Vanished Peak&lt;br /&gt;-- Now rolls +25-30% Seismic Slam damage as a fifth primary affix&lt;br /&gt;- Madawc&amp;#39;s Sorrow&lt;br /&gt;-- Stun duration increased from 1 to 2 seconds&lt;br /&gt;&lt;br /&gt;Crusader&amp;#39;s Set&lt;br /&gt;New Crusader Armor Set (Name still TBD)&lt;br /&gt;(2) Set Bonus&lt;br /&gt;-- +500 Strength&lt;br /&gt;(4) Set Bonus&lt;br /&gt;-- +100% Shield Bash Damage&lt;br /&gt;-- +100% Sweep Attack Damage&lt;br /&gt;(6) Set Bonus&lt;br /&gt;-- Hitting an enemy with Shield Bash or Sweep Attack grants 20% Attack Speed for 3 seconds, stacking up to 5 times&lt;br /&gt;&lt;br /&gt;Demon Hunter&amp;#39;s Set&lt;br /&gt;- Balefire Caster&lt;br /&gt;-- Now rolls with +15-20% Fire damage&lt;br /&gt;- The Shadow&amp;#39;s Mantle&lt;br /&gt;-- (4) Set Bonus: Now enables all Shadow Power runes&lt;br /&gt;&lt;br /&gt;Monk&amp;#39;s Set&lt;br /&gt;- Flying Dragon&lt;br /&gt;-- Bug Fixes&lt;br /&gt;-- Fixed an issue preventing this item from correctly granting +100% Attack Speed&lt;br /&gt;- Gyana Na Kashu&lt;br /&gt;-- Fireball weapon damage increased from 300-400% to 525-700%&lt;br /&gt;- Incense Torch of the Grand Temple&lt;br /&gt;-- Has been redesigned&lt;br /&gt;-- Reduces the Spirit cost of Wave of Light by 60%-80%&lt;br /&gt;-- Now rolls +25-30% Wave of Light damage as a fifth primary affix&lt;br /&gt;- The Flow of Eternity&lt;br /&gt;-- Cooldown reduction for Seven-Sided Strike increased from 45-50% to 45-60%&lt;br /&gt;&lt;br /&gt;Witch Doctor&amp;#39;s Set&lt;br /&gt;- p1_CeremonialDagger_norm_unique_02 (Name still TBD)&lt;br /&gt;-- New Ceremonial Dagger&lt;br /&gt;-- Your Poison Darts and your Fetishes&amp;#39; Poison Darts now pierce&lt;br /&gt;- The Gidbinn&lt;br /&gt;-- Fetishes spawned by The Gidbinn should now work with the Fierce Loyalty passive and Carnevil&amp;#39;s Legendary Power&lt;br /&gt;&lt;br /&gt;== Seasonal Legendary Items ==&lt;br /&gt;Monk&lt;br /&gt;- New Legendary Fist Weapon&lt;br /&gt;- Increases the maximum stack count of Sweeping Winds by 5-7&lt;br /&gt;&lt;br /&gt;Witch Doctor&lt;br /&gt;- New Legendary Ceremonial Dagger&lt;br /&gt;- Soul Harvest now stacks up to 10 times&lt;br /&gt;&lt;br /&gt;&lt;span style='font-size:14pt;line-height:100%'&gt;&lt;span style='color:purple'&gt;&lt;b&gt;ACHIEVEMENTS&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;- Like Stars in the Sky&lt;br /&gt;-- This achievement has been changed to a Feat of Strength&lt;br /&gt;- Perfect as Tears&lt;br /&gt;-- This achievement has been changed to a Feat of Strength&lt;br /&gt;&lt;br /&gt;= Bug Fixes =&lt;br /&gt;- Champion Subjugators will now properly be counted towards Achievements&lt;br /&gt;- Fixed an issue preventing some of the criteria for the On the Edge of Reality achievement from being completed in Adventure Mode&lt;br /&gt;- A Prisoner&amp;#39;s Journal should now properly drop after freeing the prisoner from the A Stranger In Need event&lt;br /&gt;- Players should now properly receive credit when completing Realm of the Banished in Adventure Mode for the Dungeon Master Achievement&lt;br /&gt;- Fixed an issue that prevented looted follower tokens from progressing the I Got What You Need achievement&lt;br /&gt;- The Swamp Hawks needed to complete the Stamp the Champs achievement should now properly spawn&lt;br /&gt;&lt;br /&gt;&lt;span style='font-size:14pt;line-height:100%'&gt;&lt;span style='color:purple'&gt;&lt;b&gt;CRAFTING&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;- New buttons have been added to salvage all normal, magic, or rare quality items in your inventory at once&lt;br /&gt;-- These buttons unlock when the Blacksmith reaches maximum level&lt;br /&gt;&lt;br /&gt;= Mystic =&lt;br /&gt;- Class-restricted appearances can now be applied to any item of the same slot&lt;br /&gt;-- If an item that has been transmogrified with a class-restricted appearance is equipped on a class that isn&amp;#39;t normally able to equip the item to which the appearance belongs, the base appearance will be used instead&lt;br /&gt;-- For example: You can Transmogrify your Barbarian&amp;#39;s Vile Ward to look like Raekor&amp;#39;s Burden, but if you use that same Vile Ward on your Crusader it will still look like a Vile Ward&lt;br /&gt;&lt;br /&gt;&lt;span style='font-size:14pt;line-height:100%'&gt;&lt;span style='color:purple'&gt;&lt;b&gt;FOLLOWERS&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;Bug Fixes:&lt;br /&gt;- (Templar) Fixed an issue that allowed Onslaught to sometimes be cast when out of range&lt;br /&gt;&lt;br /&gt;&lt;span style='font-size:14pt;line-height:100%'&gt;&lt;span style='color:purple'&gt;&lt;b&gt;USER INTERFACE&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;- The value of an item&amp;#39;s Legendary power will now be displayed in blue on the tooltip&lt;br /&gt;- Legendary power roll ranges will now be displayed on the tooltip when holding CTRL&lt;br /&gt;- Clan news will now display when a player was removed from a Clan and who removed the player&lt;br /&gt;&lt;br /&gt;= Bug Fixes =&lt;br /&gt;- Fixed and issue that caused the recharge timer to remain on a specific slot when a skill was moved&lt;br /&gt;- Crusaders can now properly view their Life per Wrath Spent in the Details pane&lt;br /&gt;&lt;br /&gt;</description>
            <author>Vorador</author>
            <category>Diablo IV</category>
            <pubDate>Wed, 06 Aug 2014 10:32:39 +0800</pubDate>
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        <item>
            <title>Patch 2.0.6 details</title>
            <link>http://forum.lowyat.net/topic/3254190</link>
            <description>&lt;span style='font-size:14pt;line-height:100%'&gt;&lt;b&gt;CLASSES&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style='font-size:12pt;line-height:100%'&gt;&lt;b&gt;Barbarian&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;General&lt;/b&gt;&lt;br /&gt;- The animation speed for Leap has been increased&lt;br /&gt;- he new speed is now faster than it was for both male and female Barbarians pre-patch 2.0.5&lt;br /&gt;- The animation speed for Earthquake has been slightly increased&lt;br /&gt;&lt;br /&gt;&lt;span style='font-size:12pt;line-height:100%'&gt;&lt;b&gt;Monk&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;Philosophy&lt;br /&gt;We felt that Momentum was not as strong as some other Monk passives. The buffs to Momentum should help bring it more in line with its peers.&lt;br /&gt;While there are no additional changes at this time, we intend to buff other abilities in a future patch to open up more build diversity.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Active Skills&lt;/b&gt;&lt;br /&gt;Wave of Light&lt;br /&gt;- Skill Rune - Pillar of the Ancients&lt;br /&gt;- Bug Fix: Fixed an issue causing the pillar created by this rune to have collision&lt;br /&gt;&lt;b&gt;Passive Skills&lt;/b&gt;&lt;br /&gt;Momentum&lt;br /&gt;- Reduced the distance required from 30 to 25 yards&lt;br /&gt;- Damage bonus increased from 15% to 20%&lt;br /&gt;- Duration increased from 4 to 6 seconds&lt;br /&gt;&lt;br /&gt;&lt;span style='font-size:14pt;line-height:100%'&gt;&lt;b&gt;ITEMS&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style='font-size:12pt;line-height:100%'&gt;&lt;b&gt;General&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;Increased the drop rate of all class-specific armor sets&lt;br /&gt;Affected Sets:&lt;br /&gt;- Immortal King&amp;#39;s Call, Natalya&amp;#39;s Vengeance, Inna&amp;#39;s Mantra, Zunimassa&amp;#39;s Haunt, Tal Rasha&amp;#39;s Elements&lt;br /&gt;The Legacy of Raekor, Armor of Akkhan, Embodiment of the Marauder, Raiment of a Thousand Storms, Helltooth Harness, Firebird&amp;#39;s Finery&lt;br /&gt;- Might of the Earth, Thorns of the Invoker, The Shadow&amp;#39;s Mantle, Monkey King&amp;#39;s Garb, Raiment of the Jade Harvester, Vyr&amp;#39;s Amazing Arcana&lt;br /&gt;- This change will affect the drop rates from all eligible sources including monsters, chests, destructibles, and Kadala&lt;br /&gt;&lt;br /&gt;&lt;span style='font-size:12pt;line-height:100%'&gt;&lt;b&gt;Class-Specific Items&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;Monk&lt;/b&gt;&lt;br /&gt;Philosophy&lt;br /&gt;- Legendary items are just as important to class power as class skills. We recognize that the Monk class sets went out underpowered, and are substantially increasing their damage to be closer in comparison with the sets of other classes. Additionally, the Raiment of a Thousand Storms 6- piece bonus has been redesigned slightly to allow the damage to be higher, more controlled, and more deliberate.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Monkey King&amp;#39;s Garb&lt;/b&gt;&lt;br /&gt;(4) Set Bonus&lt;br /&gt;Explosion weapon damage increased from 100% to 1600%&lt;br /&gt;Lowered explosion delay from 1 to 0.5 seconds&lt;br /&gt;Bug Fix: Fixed an issue that cause the Spirit spent counter to reset when an item was picked up&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Raiment of a Thousand Storms&lt;/b&gt;&lt;br /&gt;(6) Set Bonus&lt;br /&gt;Will now be triggered only by Dashing Strike&lt;br /&gt;Weapon damage increased from 100% to 3000%&lt;br /&gt;Damage radius decreased from 20 yards to 15 yards&lt;br /&gt;Damage dealt can now be a Critical Hit&lt;br /&gt;Removed the target cap&lt;br /&gt;The visual effect will still be capped at six targets&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Bug Fixes:&lt;/b&gt;&lt;br /&gt;Fixed an issue introduced in Patch 2.0.5 that prevented the +% Haunt Damage, +% Locust Swarm Damage, and +% Rend Damage item affixes from being applied&lt;br /&gt;Return to Top&lt;br /&gt;&lt;br /&gt;&lt;span style='font-size:14pt;line-height:100%'&gt;&lt;b&gt;CRAFTING&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;Legendary crafting recipes have received several changes:&lt;br /&gt;Philosophy&lt;br /&gt;Legendary crafted items are meant to be both a stepping stone into end game items and a good place to spend crafting materials at the end game. While we like the fantasy of having the unique crafting materials, obtaining them was either keeping too many people from being able to complete the recipes in a timely manner or encouraging game flipping and similar less than ideal patterns of play in order to acquire them. As such, we are removing the requirement for unique items when crafting Legendaries.&lt;br /&gt;&lt;b&gt;Unique crafting materials are no longer required&lt;/b&gt;&lt;br /&gt;&lt;b&gt;Legendary crafting materials will no longer drop&lt;/b&gt;&lt;br /&gt;Existing Legendary crafting materials will now be grey and have had their sell prices increased&lt;br /&gt;Level 70 crafted sets and Legendary items with unique properties now require additional Death&amp;#39;s Breath&lt;br /&gt;Level 70 crafted Legendary items without unique properties have had their Death&amp;#39;s Breath costs removed&lt;br /&gt;Death&amp;#39;s Breath is no longer required for most Artisan training costs&lt;br /&gt;The Blacksmith, Jeweler, and Mystic now only require 1 each to learn the first rank of level 11&lt;br /&gt;Return to Top&lt;br /&gt;&lt;br /&gt;&lt;span style='font-size:14pt;line-height:100%'&gt;&lt;b&gt;USER INTERFACE&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;+% Skills damage bonuses will now display on the details page&lt;br /&gt;+% Elemental damage bonuses will now display on the details page&lt;br /&gt;Paragon bonuses will now be reflected in Character Profile Damage, Toughness, and Healing values&lt;br /&gt;Community chat will now be joined by default and the settings for which channels you have joined or left will be saved.</description>
            <author>Vorador</author>
            <category>Diablo IV</category>
            <pubDate>Wed, 11 Jun 2014 10:26:34 +0800</pubDate>
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            <title>Rainbow sword drop rate is bugged [CLARIFIED]</title>
            <link>http://forum.lowyat.net/topic/3240508</link>
            <description>OK dig around internet and found this:&lt;br /&gt;&lt;br /&gt;[attachmentid=3991682]&lt;br /&gt;&lt;br /&gt;&lt;!--QuoteBegin--&gt;&lt;div class='quotetop'&gt;QUOTE&lt;/div&gt;&lt;div class='quotemain'&gt;&lt;!--QuoteEBegin--&gt;This isn&amp;#39;t the first time I&amp;#39;ve seen players wondering if Spectrum is still in the game or not, so I did a little digging to find out. Spectrum is in the game still, but it is pretty rare. There is a bug with one of the unique monster not dropping it at all (I believe it&amp;#39;s Super Awesome Sparkle Cake), but that will be addressed in the future. Good luck to all of you looking for it, though&amp;#33;&lt;!--QuoteEnd--&gt;&lt;/div&gt;&lt;!--QuoteEEnd--&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://diablo.somepage.com/news/1861-fixes-coming-for-vyrs-and-innas-set-bonuses' target='_blank'&gt;SOS Kicap&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;-- UPDATE --&lt;br /&gt;&lt;br /&gt;Item still drop, issue clarified by &lt;b&gt;I&amp;lt;3LYN&lt;/b&gt; at post #5.</description>
            <author>Vorador</author>
            <category>Diablo IV</category>
            <pubDate>Thu, 29 May 2014 15:43:53 +0800</pubDate>
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        <item>
            <title>Need help on choosing a run-tracking watch</title>
            <link>http://forum.lowyat.net/topic/3239096</link>
            <description>First of all, sorry if this was posted on wrong place, I really not sure if I should post this at Android area or here.  &lt;!--emo&amp;:stars:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/rclxub.gif' border='0' style='vertical-align:middle' alt='rclxub.gif' /&gt;&lt;!--endemo--&gt;  But since I believe most of the run-tracker watch user will be here, lemme try my best &lt;!--emo&amp;:blush:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/blush.gif' border='0' style='vertical-align:middle' alt='blush.gif' /&gt;&lt;!--endemo--&gt; &lt;br /&gt;&lt;br /&gt;I&amp;#39;m looking for a smart watch which can help me track my jogging performance, as an Android user (using S5 now) of course samsung galaxy gear/ gear fit came to my mind immediately. However, it seems a little too costly, I went through some of it&amp;#39;s review and said it&amp;#39;s half-baking in every functions   &lt;!--emo&amp;:x--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/doh.gif' border='0' style='vertical-align:middle' alt='doh.gif' /&gt;&lt;!--endemo--&gt; &lt;br /&gt;&lt;br /&gt;So guys please kindly share with me, what kind of run-tracker (is it how you all call it? Sorry so n00b here...) you using, how satisfy is it and of course the price.  &lt;!--emo&amp;:respect:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/notworthy.gif' border='0' style='vertical-align:middle' alt='notworthy.gif' /&gt;&lt;!--endemo--&gt; &lt;br /&gt;&lt;br /&gt;Currently I went jogging minimum once every week, 10km each run. What I did was stuff my old iPhone into my arm pouch and use it for tracking. (Using RunKeeper)&lt;br /&gt;&lt;br /&gt;Thank you in advance&amp;#33;  &lt;!--emo&amp;:respect:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/notworthy.gif' border='0' style='vertical-align:middle' alt='notworthy.gif' /&gt;&lt;!--endemo--&gt;</description>
            <author>Vorador</author>
            <category>The Sports Channel</category>
            <pubDate>Wed, 28 May 2014 11:40:31 +0800</pubDate>
        </item>
        <item>
            <title>How to delete system running file?</title>
            <link>http://forum.lowyat.net/topic/3005399</link>
            <description>Hi sifus, need yours&amp;#39; help...&lt;br /&gt;&lt;br /&gt;My computer just got infected bu lab.search.conduit, and it&amp;#39;s ultra annoying and always open extra tab in my google Chrome. &lt;br /&gt;&lt;br /&gt;What I&amp;#39;ve done so far is follow the guideline (&lt;a href='http://www.safebro.com/lab-search-conduit-com-virus-removal' target='_blank'&gt;&lt;span style='color:red'&gt;&lt;b&gt;here&lt;/b&gt;&lt;/span&gt;&lt;/a&gt;) to remove it, however I encounter some file which cannot be deleted. I want to ask if Rundll32, reside in C:&amp;#092;Windows&amp;#092;SysWOW64 is actually a Windows file or malware disguised?&lt;br /&gt;&lt;br /&gt;Reason is I had manually removed all the associated files, and registries. Then when I try to do more search about &amp;#39;Conduit&amp;#39; it points me to this file and I really suspect if it&amp;#39;s actually system file. (However, I have another rundll32 in my System32 folder...)&lt;br /&gt;&lt;br /&gt;Thank you in advance&amp;#33;&amp;#33;&amp;#33;  &lt;!--emo&amp;:respect:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/notworthy.gif' border='0' style='vertical-align:middle' alt='notworthy.gif' /&gt;&lt;!--endemo--&gt;  &lt;!--emo&amp;:respect:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/notworthy.gif' border='0' style='vertical-align:middle' alt='notworthy.gif' /&gt;&lt;!--endemo--&gt;  &lt;!--emo&amp;:respect:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/notworthy.gif' border='0' style='vertical-align:middle' alt='notworthy.gif' /&gt;&lt;!--endemo--&gt; &lt;br /&gt;&lt;br /&gt;p/s: Now the funny thing is, I guess this malware hijacked my google account, when I run google chrome in my office laptop, which is DIFFERENT from my home desktop, the conduit tab jump up as well... I have no idea how it works...)</description>
            <author>Vorador</author>
            <category>Technical Support</category>
            <pubDate>Thu, 24 Oct 2013 10:58:59 +0800</pubDate>
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            <title>NOSGOTH - By Squaaare Enix &amp;amp; Psyonix</title>
            <link>http://forum.lowyat.net/topic/2972560</link>
            <description>Ok guys, NOSGOTH is here, and official. However, it&amp;#39;s not our traditional action-adventure by Raziel or Kain, it will be a free-to-play multiplayer action game, where player can choose to join Vampire or Human.&lt;br /&gt;&lt;br /&gt;&lt;img src='http://eu.square-enix.com/sites/default/files/imagecache/post-image/image_gallery/610/a6b30f08be610d58e742d7ef2cd0697b.jpg' border='0' alt='user posted image' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://eu.square-enix.com/sites/default/files/imagecache/post-image/image_gallery/610/0e237b822aa01d068a30b64eb225e593.jpg' border='0' alt='user posted image' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--QuoteBegin--&gt;&lt;div class='quotetop'&gt;QUOTE&lt;/div&gt;&lt;div class='quotemain'&gt;&lt;!--QuoteEBegin--&gt;Is its third-person ranged versus melee gameplay. The land of Nosgoth’s Humans utilise an arsenal of devastating ranged weaponry and specialised equipment, whereas its Vampires favour visceral close-up melee attacks augmented by their inhuman abilities. For both sides, strategy, communication and teamwork are key to success.&lt;br /&gt;&lt;br /&gt;With multiple classes on each side and scores of items to unlock, including weapons, perks and abilities, we expect players will want to build a selection of character load-outs for not one but both factions.&lt;!--QuoteEnd--&gt;&lt;/div&gt;&lt;!--QuoteEEnd--&gt;&lt;br /&gt;&lt;br /&gt;Trailer:&lt;br /&gt;[YOUTUBE]VbpMhMfnTuQ[/YOUTUBE]&lt;br /&gt;&lt;br /&gt;Official Site: &lt;a href='http://www.nosgoth.com/' target='_blank'&gt;NOSGOTH&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Few comments from myself:&lt;br /&gt;&lt;br /&gt;1) Where&amp;#39;s Kain &amp;amp; Raziel...  &lt;!--emo&amp;:(--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /&gt;&lt;!--endemo--&gt; &lt;br /&gt;2) The game&amp;#39;s background is set on the war between human &amp;amp; vampire happen &lt;b&gt;right after the even of Soul Reaver 1.&lt;/b&gt;&lt;br /&gt;3) The human design seems base on Mobieus vampire hunter in Defiance.&lt;br /&gt;4) The vampire looks a lot like Kratos...  &lt;!--emo&amp;:sweat:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/sweat.gif' border='0' style='vertical-align:middle' alt='sweat.gif' /&gt;&lt;!--endemo--&gt; &lt;br /&gt;5) The environment doesn&amp;#39;t &amp;#39;feels&amp;#39; like Nosgoth... (base on the trailer)&lt;br /&gt;6) Will this be a prelude for another upcoming Legacy Of Kain series game?</description>
            <author>Vorador</author>
            <category>Gamers Hideout</category>
            <pubDate>Wed, 25 Sep 2013 22:32:50 +0800</pubDate>
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            <title>Possible Legacy Of Kain reboot by Square Enix</title>
            <link>http://forum.lowyat.net/topic/2700155</link>
            <description>www.warfornosgoth.com had been registered under Square Enix&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.gamrreview.com/media/images/k-08048715693086856304840835712750.jpg' border='0' alt='user posted image' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--QuoteBegin--&gt;&lt;div class='quotetop'&gt;QUOTE&lt;/div&gt;&lt;div class='quotemain'&gt;&lt;!--QuoteEBegin--&gt;The domain WarForNosgoth.com has been registered by CSC Corporate Domains, a registrar who has been involved in registering other Square Enix domains in the past including, recently, the new IP Murdered: Soul Suspect.&lt;br /&gt;&lt;br /&gt;Nosgoth, you may recall, is the land in which the Legacy of Kain series takes place, including the Soul Reaver games. I’ve always had a particular fondness for the Kain games, for obvious reasons.&lt;br /&gt;&lt;br /&gt;Beyond the name, though, I really enjoyed these old titles. The first Soul Reaver game was a fantastic action-puzzle-platformer. Darksiders II actually reminded me of that game, actually, and was something of a cross between it and Legend of Zelda with a great deal more focus on combat.&lt;br /&gt;&lt;br /&gt;If the domain does point to a new Legacy of Kain game, it would fit quite nicely with rumors that Crystal Dynamics, the studio behind the majority of of the franchise, is working on a Soul Reaver reboot.&lt;br /&gt;&lt;br /&gt;Now that the studio has wrapped up the Tomb Raider reboot, the timing would be perfect for a return of the vampire Kain and the wraith Raziel.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;By Eric Kain from his Forbes Games Blog&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--QuoteEnd--&gt;&lt;/div&gt;&lt;!--QuoteEEnd--&gt;&lt;br /&gt;&lt;br /&gt;So guys, remember what Kain said at the end of Defiance? &amp;quot;&lt;b&gt;HOPE&lt;/b&gt;&amp;quot; &amp;#33;&amp;#33;&amp;#33; &lt;!--emo&amp;:hyper:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/rclxm9.gif' border='0' style='vertical-align:middle' alt='rclxm9.gif' /&gt;&lt;!--endemo--&gt;&lt;br /&gt;&lt;br /&gt;Links:&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.gameinformer.com/b/news/archive/2013/02/09/square-enix-registers-possibly-legacy-of-kain-related-domain.aspx' target='_blank'&gt;&lt;b&gt;Game Informer&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.gamesradar.com/legacy-kain-reboot-10-things-we-want-see/' target='_blank'&gt;&lt;b&gt;Games Radar&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.gamrreview.com/news/89756/square-enix-registers-legacy-of-kain-domain/' target='_blank'&gt;&lt;b&gt;Gamr Review&lt;/b&gt;&lt;/a&gt;</description>
            <author>Vorador</author>
            <category>Gamers Hideout</category>
            <pubDate>Mon, 11 Feb 2013 12:14:35 +0800</pubDate>
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            <title>n00b question please help...</title>
            <link>http://forum.lowyat.net/topic/2416125</link>
            <description>guys sorry for a n00b question, blizzard always make those magic, spell in their game very long and confusing  &lt;!--emo&amp;:stars:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/rclxub.gif' border='0' style='vertical-align:middle' alt='rclxub.gif' /&gt;&lt;!--endemo--&gt;  &lt;!--emo&amp;:stars:--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/rclxub.gif' border='0' style='vertical-align:middle' alt='rclxub.gif' /&gt;&lt;!--endemo--&gt; &lt;br /&gt;&lt;br /&gt;btw, I got a ring which says &amp;#39; + 140 life on each hit&amp;#39;. However in inferno, I didn&amp;#39;t see much help from this, as my life didn&amp;#39;t really go up although I was AOE a large group of skeletons... from what I heard that&amp;#39;s a penalty which purposely screw our fun in inferno difficulty by lower all +life related affix to 20%, is that true? (how is it calculated??)&lt;br /&gt;&lt;br /&gt;</description>
            <author>Vorador</author>
            <category>Diablo IV</category>
            <pubDate>Thu, 05 Jul 2012 20:54:21 +0800</pubDate>
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        <item>
            <title>what the...</title>
            <link>http://forum.lowyat.net/topic/2348129</link>
            <description>first i already heard that some time afternoon ppl unable to login. just now right after i killed the skeleton king, wow it kicked me out from the server&amp;#33;&lt;br /&gt;&lt;br /&gt;what the...  maintain the server well man &amp;#33; &lt;!--emo&amp;:x--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/doh.gif' border='0' style='vertical-align:middle' alt='doh.gif' /&gt;&lt;!--endemo--&gt;</description>
            <author>Vorador</author>
            <category>Diablo IV</category>
            <pubDate>Wed, 16 May 2012 02:41:40 +0800</pubDate>
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        <item>
            <title>Earphone &amp;#39;warm up&amp;#39; &amp;#33;?</title>
            <link>http://forum.lowyat.net/topic/2317630</link>
            <description>Hi guys, I&amp;#39;m new to this session,&lt;br /&gt;&lt;br /&gt;I just bought a new pair of earphone, Reference Klipsch S4. My friends recommended me to do a &amp;#39;warm up&amp;#39; just like any other speaker, i.e: leave it turn on and play all kind of musics for 100 hours.&lt;br /&gt;&lt;br /&gt;I thought this such &amp;#39;warm up&amp;#39; is only necessary for big speaker, or amplifier? Will such exercise help earphone as well? (and most importantly, why... I search around google but not much info...)&lt;br /&gt;&lt;br /&gt;thanks&amp;#33;</description>
            <author>Vorador</author>
            <category>Audiophiles</category>
            <pubDate>Mon, 23 Apr 2012 00:43:55 +0800</pubDate>
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        <item>
            <title>no more aftershave &amp;#33;?</title>
            <link>http://forum.lowyat.net/topic/2282486</link>
            <description>Guys just wanna ask, is adidas still produce after shave? I checked their website, all &amp;#39;out of stock&amp;#39; for a very long time. and it&amp;#39;s hard to find one at guardian... watson. Now the only choice left is nivea and gillette, which smell like old uncle... ... &lt;!--emo&amp;:(--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /&gt;&lt;!--endemo--&gt;&lt;br /&gt;&lt;br /&gt;any other good recommendation of aftershave? I can&amp;#39;t find anything else beside gillette and nivea... &lt;!--emo&amp;:(--&gt;&lt;img src='http://static.lowyat.net/style_emoticons/default/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /&gt;&lt;!--endemo--&gt;</description>
            <author>Vorador</author>
            <category>Men&amp;#39;s Style &amp;amp; Fashion</category>
            <pubDate>Tue, 27 Mar 2012 00:38:47 +0800</pubDate>
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