<?xml version="1.0" encoding="utf-8"?>
<!-- generator="FeedCreator 1.7.2" -->
<rss version="2.0">
    <channel>
        <title>Lowyat.NET: Latest topics by victorywings</title>
        <description></description>
        <link>http://forum.lowyat.net/</link>
        <lastBuildDate>Wed, 28 Oct 2026 16:34:18 +0800</lastBuildDate>
        <generator>FeedCreator 1.7.2</generator>
        <item>
            <title>Freelance Game Dev Needed</title>
            <link>http://forum.lowyat.net/topic/5111106</link>
            <description>&lt;b&gt;Name of Company:&lt;/b&gt; N/A (Individual)&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Role:&lt;/b&gt; &lt;br /&gt;Converts old functions from DirectX7 to SFML&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Remuneration:&lt;/b&gt;&lt;br /&gt;Let me know your price and we will discuss internally&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Requirements:&lt;/b&gt;&lt;br /&gt;Advance coding knowledge in C++&lt;br /&gt;Advance coding knowledge in SFML&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Contact Person:&lt;/b&gt;&lt;br /&gt;Ameer Kamal @ fb : &lt;a href='https://www.facebook.com/ameer.kamal91/' target='_blank'&gt;https://www.facebook.com/ameer.kamal91/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;</description>
            <author>victorywings</author>
            <category>Job Enlistments</category>
            <pubDate>Wed, 03 Mar 2021 09:34:57 +0800</pubDate>
        </item>
        <item>
            <title>directx7 and camera</title>
            <link>http://forum.lowyat.net/topic/5021659</link>
            <description>hi guys, im making a directx7 2d game just for fun and im a beginner in c++&lt;br /&gt;i have a problem where my player stutter/jitter/shaking when camera moves to follow the player&lt;br /&gt;im not sure how to fix it and hoping someone could be able to help me, thanks in advance &amp;#33;&lt;br /&gt;&lt;br /&gt;here is the code :&lt;br /&gt;&lt;!--c1--&gt;&lt;div class='codetop'&gt;CODE&lt;/div&gt;&lt;div class='codemain'&gt;&lt;!--ec1--&gt;&lt;br /&gt;void calculateviewpoint&amp;#40;float elapsedtime&amp;#41;&lt;br /&gt;{&lt;br /&gt; &amp;nbsp; &amp;nbsp;short dx;&lt;br /&gt; &amp;nbsp; &amp;nbsp;dx = sviewx - sdstx;&lt;br /&gt;&lt;br /&gt; &amp;nbsp; &amp;nbsp;const float player_speed = 80;&lt;br /&gt;&lt;br /&gt; &amp;nbsp; &amp;nbsp;float dx = 0.0f, fy = 0.0f;&lt;br /&gt;&lt;br /&gt; &amp;nbsp; &amp;nbsp;if &amp;#40;dx &amp;#62; 0&amp;#41; fx -= player_speed;&lt;br /&gt; &amp;nbsp; &amp;nbsp;if &amp;#40;dx &amp;#60; 0&amp;#41; fx += player_speed;&lt;br /&gt;&lt;br /&gt; &amp;nbsp; &amp;nbsp;sviewx += fx * elapsedtime;&lt;br /&gt;}&lt;br /&gt;&lt;br /&gt;int APIENTRY WinMain&amp;#40;HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow&amp;#41;&lt;br /&gt;{&lt;br /&gt;...&lt;br /&gt;...&lt;br /&gt;...&lt;br /&gt;while &amp;#40;1&amp;#41; {&lt;br /&gt; &amp;nbsp; &amp;nbsp; if &amp;#40;PeekMessage&amp;#40;&amp;amp;msg, NULL, 0, 0, PM_NOREMOVE&amp;#41;&amp;#41; {&lt;br /&gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; if &amp;#40;&amp;#33;GetMessage&amp;#40;&amp;amp;msg, NULL, 0, 0&amp;#41;&amp;#41; return 0;&lt;br /&gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; TranslateMessage&amp;#40;&amp;amp;msg&amp;#41;;&lt;br /&gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; DispatchMessage&amp;#40;&amp;amp;msg&amp;#41;;&lt;br /&gt; &amp;nbsp; &amp;nbsp; }&lt;br /&gt; &amp;nbsp; &amp;nbsp; else if &amp;#40;game-&amp;#62;isActive&amp;#41; {&lt;br /&gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;game-&amp;#62;updatescreen&amp;#40;&amp;#41;;&lt;br /&gt;&lt;br /&gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;game-&amp;#62;calculateviewpoint&amp;#40;clock.getElapsedTime&amp;#40;&amp;#41;.asSeconds&amp;#40;&amp;#41;&amp;#41;;&lt;br /&gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;br /&gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;clock.restart&amp;#40;&amp;#41;;&lt;br /&gt; &amp;nbsp; &amp;nbsp; }&lt;br /&gt; &amp;nbsp; &amp;nbsp; else waitmsg&amp;#40;&amp;#41;;&lt;br /&gt; }&lt;!--c2--&gt;&lt;/div&gt;&lt;!--ec2--&gt;</description>
            <author>victorywings</author>
            <category>Codemasters</category>
            <pubDate>Sat, 05 Sep 2020 01:45:46 +0800</pubDate>
        </item>
    </channel>
</rss>
